Southeast 2:
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Tale of the Years 200 BC
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First, the 75 turns is only because we voted to turn down the science rate because we were getting so much from huts.
Second, we *are* improving or science rate with massive trade on specials and roads. We are also biulding Libraries to improve our science rate.
Third, we are getting close to some size 5 cities and that will allow us to use scientists.
Things aren't as bad as they may seem on the tech front. We are getting what we need, and when the Libraries are built and the science city (Newton) gets going better, we are going to have a drastic improvement at just about the time we stop getting techs from huts.
I am very pleased with our situation and potential.Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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I was wondering why on the powergraph posted by cavebear that the green civ (Japanese) that we destroyed is listed as Zulus?
has the game restarted the civ and if it has should we allow defeated civs to keep one controlled city that we can destroy at a later date than have them restart.
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man.
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/me thinks that in an all out war game, with 7 ai civs where we are trying to make it as difficult as possible to win, that restarting civs is a good thing
With a big map, we could end out destoying 10-15 civs by the time this is over, and I would hope our Minister of War would look on this as a good thing"Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge
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Originally posted by Hydey
I was wondering why on the powergraph posted by cavebear that the green civ (Japanese) that we destroyed is listed as Zulus?
has the game restarted the civ and if it has should we allow defeated civs to keep one controlled city that we can destroy at a later date than have them restart.
I hope it's just some program glitch because we can't have our victims springing up again all game. I note the the destroyed purple civ is still Indian, and they were killed of several turns earlier. Maybe it only happens when the human player kills a civ?
I guess we'll have to see what happens on future Powergraphs!Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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Originally posted by cavebear
I hope it's just some program glitch because we can't have our victims springing up again all game."Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge
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Originally posted by Hydey
my personel enjoyment is of little importance to the people , it is my role to provide information to the people.
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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