It's true. I just played Risk 2 over the weekend and found something actually fun about it. Of course, it's a far more simple game, but it entertains, which is the point.
Beyond that, they added two simply outstanding twists to the board game:
1) A simultaneous moves version and
2) A tournament mode.
I can't tell you how much more interesting the simultaneous moves option is! You *really* have to consider a great number of factors when deciding where next to attack. Pull all your troops out of the wrong place at the wrong time just as the AI is gunning for you there ... and you're in big trouble.
The other nice thing is the tournament mode, which puts you in a tournament against increasingly more difficult opponents in a series of 'classic' and 'simultaneous' games. And the AI is GOOD! Of course, it's kind of like chess in that the AI has so little to think about, but the result is you can and I did get wiped off the map if you don't concentrate your forces carefully and take calculated risks. Yes, I lost in my first round of the tournament because I tried to maintain a two-front war with a split empire. Awesome.
Of course, the length of a typical Risk game allows for some of this more than would be feasible for Civ3, but simultaneous moves ABSOLUTELY could have been in Civ3 along with the stacked combat that Risk always had.
So if you want to see a game that actually learned to do something fun and interesting within its narrow confines (and, I might add, is polished out of the box), toss Civ3 in the trash and pick up Risk 2.
You'll thank me.
Beyond that, they added two simply outstanding twists to the board game:
1) A simultaneous moves version and
2) A tournament mode.
I can't tell you how much more interesting the simultaneous moves option is! You *really* have to consider a great number of factors when deciding where next to attack. Pull all your troops out of the wrong place at the wrong time just as the AI is gunning for you there ... and you're in big trouble.
The other nice thing is the tournament mode, which puts you in a tournament against increasingly more difficult opponents in a series of 'classic' and 'simultaneous' games. And the AI is GOOD! Of course, it's kind of like chess in that the AI has so little to think about, but the result is you can and I did get wiped off the map if you don't concentrate your forces carefully and take calculated risks. Yes, I lost in my first round of the tournament because I tried to maintain a two-front war with a split empire. Awesome.
Of course, the length of a typical Risk game allows for some of this more than would be feasible for Civ3, but simultaneous moves ABSOLUTELY could have been in Civ3 along with the stacked combat that Risk always had.
So if you want to see a game that actually learned to do something fun and interesting within its narrow confines (and, I might add, is polished out of the box), toss Civ3 in the trash and pick up Risk 2.
You'll thank me.
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