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  • Civilazation type games are dying.

    I post this here because Apolyton is a civ forum.

    Well new games dont only have to be good they have to be original too.

    You got to make something new because a old thing improved is just boring if you have played the old for 100 of hours.

    Civ 1 was very good and ct2 is much more improved but basically they are just the same game .

    If you have played the civ2 game 500 hours then you are not going to enjoy ct1 more that 50 hours because the game is not much different and you get bored.

    If you played ctp1 for 100 hours then after 20 hours of ctp2 you get very bored.


    We need something radically different.

    The civ genre must change subtancially or it will die.

    And with it Apolyton.

    Apolyton will become just an OT forum and nobody will post in civ section.

    WE WANT A RADICALLY DIFFERENT CIV GAME.

    An idea for example a massivelly online civ game.

    They will be a globe 20 civ and hundrets or thousants of cities in each civ.
    Each online player would control one city.
    You will be able to have 100 of buldings inside a city buid things do commerce with oter cities.
    You must pay taxes in your CIV general goverment or you could conspire to overthow your goverment and put your own supreme leader.

    You could control your own army send it collaborative with other cities of same civ to attact other civ cities send spies and and.

    Every action you make should take 2 to 4 hours the most because you have a real life to live and if you dont log a ceatain day the AI should take care of your city or you could let a trusted friends ruler of another city to do it.

    Something like this a radically different version of civ is needed to save the genre.

    To the admins.

    Send the message to the game making companys that we really want a different civ game something very original.

    Because if we dont make the future others will make it for us.

    Anyway I think that an MASSIVELLY ONLINE CIV GAME would compine the newfound populatity of online games with the vast untapped potencial of civ games.
    Someone would make a huge fortune.

    And I dont think that CIV 3 will be much different from the current civ game to save the genre.

    God will not save the civ genre we must do it.


  • #2
    Sigh, ss is right.

    I'll go even further. Civ3 will bomb. Civ2 was YEARS ago, 70% of most players have moved on. SMAC was a horrid game sales-wise. Things aren't looking good.

    An online game wouldn't be a classic, sleeperservice. That's a fad. Once people begin to log off and not use the service much (as in the console online revolution with the dreamcast), it dies off.

    Let's bury the genre right now. Until it draws more attention from other developers than Microprose/Firaxis, keep it in a tomb.

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    • #3
      SS - Prediction about anything is perilous! Ask those who have gambled on stock markets or roulette wheels. After 10 reds a black must come up!!

      40 years ago some were speculating the cinema would die because of television.

      ---------

      SG(2)
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit

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      • #4
        BURN HIM AT THE STAKE!

        OK, now I think I could actually read that message... I have read only the title (and how can "Civilazation type games" be dying if they have never born?)
        This is Shireroth, and Giant Squid will brutally murder me if I ever remove this link from my signature | In the end it won't be love that saves us, it will be mathematics | So many people have this concept of God the Avenger. I see God as the ultimate sense of humor -- SlowwHand

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        • #5
          <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
          <img src="/images/blue1.gif" width=100% height=1>
          </font><font size=1>Originally posted by LightEning on 01-20-2001 12:01 PM</font>
          BURN HIM AT THE STAKE!

          OK, now I think I could actually read that message... I have read only the title (and how can "Civilazation type games" be dying if they have never born?)
          <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

          <font size=3>READ the post </font>

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          • #6
            SMAC was certainly a lot different then Civ2, even if it sold badly. The new concepts of actually caring about the individual faction LEADERS and SKILLS and AI FACTORS and all that added an element that I always miss when I go play Civ2.

            There's hope out there yet!
            Banned on Black Saturday in the name of those who went before him.

            Realizes that no one probably remembers that event.

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            • #7
              SS... I disagree. I've played civII for thousands of hours. And I'm not bored with it yet. I am pissed that it still has some bugs and stupid features. But, I look forward to the day Civ3 comes out. Hopefully it will solve some of the problems and give us new stuff to play with. And if it stinks, I have something to complain about, and I'll keep playing civ
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #8
                I agree with Ming, call me retarded but I've been playing almost every day since civ 1 came out and I can't see an end in sight. Its like being a chess freak, the game is endlessly fascinating for some of us.

                Now as to your question, yes, it is a problem that there are less and less TBS titles, and even fewer good ones. I think the reason is the phenomenal success of the shoot em up first person and role playing games, and the fact that the largest market for games is probably the 7-16 age groups. But I live in hope, the TBS genre just needs another runaway title, maybe civ 3, to ignite interest again.

                Having said that, I think ultimately the future probably also lies in people modding games or making their own, like free civ. This is an area that's just taking off. It could be that in the near future companies won't produce games as such but tools or engines to build your own games. This has already happened with Doom/quake. It would be awesome.

                ------------------
                Chaos, panic and disorder - My work here is done.
                <font size=1 face=Arial color=444444>[This message has been edited by Alexander's Horse (edited January 21, 2001).]</font>
                <font size=1 face=Arial color=444444>[This message has been edited by Alexander's Horse (edited January 21, 2001).]</font>

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                • #9
                  <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                  <img src="/images/blue1.gif" width=100% height=1>
                  </font><font size=1>Originally posted by sleeperservice on 01-20-2001 11:48 AM</font>
                  You got to make something new because a old thing improved is just boring if you have played the old for 100 of hours.

                  We need something radically different.

                  The civ genre must change subtancially or it will die.

                  Anyway I think that an MASSIVELLY ONLINE CIV GAME would compine the newfound populatity of online games with the vast untapped potencial of civ games.
                  Someone would make a huge fortune.


                  <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                  I met some folks who resist change so much they refuse to have computers...and they play civ on a board Avalon Hill style in person!! Yes regular Civ games are played near here Avalon Hill style. You say you think civ will die unless radically changed? n-o-p-e, don't think so

                  There are many players who have many thousands of hours of non bored fun in this game because it is versatile and complex. You can make it be many differant ways and always a new feel to it.

                  I would not want it to change radically, but some things need attention.

                  Your idea for a game is a good one, but IMO it would be another game type. This is ok too.

                  Versatility and creativity is what keeps this game alive for me not radical change after a couple hundred hours of playing.
                  Look at chess and checkers for example...even the "guess which hand it is in game" which is ancient and is still fun. Tell me I am not the only one who has gotten a kick out of even this.

                  Some people get bored quicker than others.
                  Some see less things in something than others.

                  Some need a new game after an hour,
                  some after a hundred hours,
                  some just like the game...which would be me

                  It is really what YOU make it to be within the parameters of the game more than what the game does for you. But if a game does nothing for someone they will move on...

                  Civ changed radically would not be civ, and civ enhanced will not die easily or quickly.



                  ------------------
                  The journey itself is the thing~Odysseus
                  The journey itself is the thing~Odysseus

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                  • #10
                    <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                    <img src="/images/blue1.gif" width=100% height=1>
                    </font>ts like being a chess freak, the game is endlessly fascinating for some of us.
                    <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                    I hardly could think of comparing it to chess. Civ hasn't been out for a decade and you jump to conclusions about its longetivity.... ?

                    The truth is, computer games will never last more than ten years, ever. Even in the case of civ2 and SMAC, they are just CD's

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                    • #11
                      I disagree - if the game is sound, it will last forever.


                      ------------------
                      Chaos, panic and disorder - My work here is done.

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                      • #12
                        That is correct AH... think about games like Risk or Diplomacy... ageless classics that are still being played on college campuses by a new generation.
                        Keep on Civin'
                        RIP rah, Tony Bogey & Baron O

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                        • #13
                          Horsie,

                          Is AH a play off "Avalon Hill"?

                          Comment


                          • #14
                            SMACed is correct. While civ may last for awhile.... most computer games have a limited shelf life no matter what games they are..... chess on the puter isn't different than chess on the board.

                            However how many of you still play civ1... not too many i bet.... not because its not a great game... but because civ2 is out and it is better and newer.

                            In all likelyhood if civ3 is da bomb.... many of us will shelf civ2 forever even though over the last five years it has reigned supreme. I doubt anyone will play civ2 in the year 2100ad but rest assured that chess will still be player

                            Boston Red Sox are 2004 World Series Champions!

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                            • #15
                              Ming & AH,

                              There is a problem here. If <em>Civ</em> type games can't attract newcomers, then it is going to bomb regardless of the hardcore fanatics.

                              I played <em>Civ</em> for hundreds of hours when it first came out. <em>Civ 2</em> is supposedly vastly improved but I could never get into it. A few days ago I reinstalled <em>Civ 2</em>, and I got bored soon after.

                              <em>SMAC</em> is quite a bit different from <em>Civ</em> as I played it quite frequently. <em>CtP</em> is just yuck. It tried to be different for the sake of being different and the silly notion backfired.

                              Therefore, to attract newcomers and retain the old-timers, <em>Civ 3</em> must tread a very thin line. It has to innovate, to add enough new elements, but these has to be added in a logical manner.

                              Why is this thread in this forum?
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

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