
In the third of five parts Stephanouk addresses the frustrations of bug fixing, the (initial) abscence of governments in RoN and Thrones and Patriots expansion pack, and usability testing and pre-conceived notions including the importance of interfaces. After responding to an inquiry by event registrant Jennifer "Chieftess" Gasiorowski that leads to an affirmation of the positive influence of multiplayer during development, Stephanouk recounts his first RoN multiplayer game after its commercial release and how his age played a factor. Finally, registrant Jonathan “Jon Miller” Miller contrasts RoN with Rise of Legends on speed of play.
Available for listening in streaming 64kbps MP3 format, Part 3 runs for 15m23s (7.4MB). Part 4 is scheduled to be published on February 7th.