
In this latest edition, Reynolds' next order of business is on making a challenging Artificial Intelligence (AI) comparable to human players. Bypassing traditional tutorials in favour of "learn as you go" and the approach to, evolution of and influences for designing game interfaces from his perspective round out this installment.
4.3MB in size, the clip runs for 09m11s. Part 5, the concluding segment, is scheduled for publishing on November 28th.
--------
Dan; Apolyton CS