During ApolyCon '06 held last month in Timonium, Maryland, developer Firaxis Games' Soren Johnson and Dorian Newcomb gave a presentation on "Prototyping for Civilization IV" at event venue Holiday Inn Select-Baltimore North. What can now be considered the first version of this session was conducted during the Game Developers Conference this past May; this time, more in-game CivIV demonstrations were possible and available time overall was available.
In the last of five installments Newcomb illustrates the resolution to units taking too long to move and the "point"s when designing art for gameplay. This clip concludes with a brief music montage of attendees and guests. Below is a screenshot from this production:
In the last of five installments Newcomb illustrates the resolution to units taking too long to move and the "point"s when designing art for gameplay. This clip concludes with a brief music montage of attendees and guests. Below is a screenshot from this production:
Screenshots from an in-development version of CivIV |
The video is in Windows Media format, 07m47s in length and 17.1MB in size.
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Dan; Apolyton CS