Announcement

Collapse
No announcement yet.

"The Paul Stephanouk Presentation" (Part 3/5)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • "The Paul Stephanouk Presentation" (Part 3/5)

    <a href="http://convention.apolyton.net/audio/stephanouk_presentation3.m3u" title="Click to Listen"><img src="http://convention.apolyton.net/images/stephanouk_presentation3.jpg" title="'The Paul Stephanouk Presentation' (Part 3/5)" border="0" align=right></a> During <strong>ApolyCon '06</strong> held in Timonium, Maryland this past <u>July</u>, <strong>Big Huge Games</strong> (<strong>BHG</strong>) designer Paul Stephanouk gave a presentation to attendees on the development of the company's premiere title, <em>Rise of Nations</em>, which offered a glipse into <strong>BHG</strong>' approach to game in general. Recorded by event Chairman <a href="http://apolyton.net/about/10/129/" title="Click for Profile">Daniel "DanQ" Quick</a>, what Stephanouk said is now being made publicly available in a series of installments.

    In <a href="http://convention.apolyton.net/audio/stephanouk_presentation3.m3u" TITLE="Click to Listen">the third</a> of five parts Stephanouk addresses the frustrations of bug fixing, the (initial) abscence of governments in <em>RoN</em> and <em>Thrones and Patriots</em> expansion pack, and usability testing and pre-conceived notions including the importance of interfaces. After responding to an inquiry by event registrant <a href="http://apolyton.net/forums/member.php?action=getinfo&userid=19418" target="_new" title="Click for Profile">Jennifer "Chieftess" Gasiorowski</a> that leads to an affirmation of the positive influence of multiplayer during development, Stephanouk recounts his first <em>RoN</em> multiplayer game after its commercial release and how his age played a factor. Finally, registrant <a href="http://apolyton.net/forums/member.php?action=getinfo&userid=2441" target="_new" title="Click for Profile">Jonathan “Jon Miller” Miller</a> contrasts <em>RoN</em> with <em>Rise of Legends</em> on speed of play.

    Available for listening in streaming 64kbps MP3 format, Part 3 runs for 15m23s (7.4MB). Part 4 is scheduled to be published on <u>February 7th</u>.
    PolyCast Co-Host, Owner and Producer: entertaining | informing civ
    >> PolyCast (Civ strategy), ModCast (Civ modding), TurnCast (Civ multiplay); One More Turn Dramedy
Working...
X