The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Heah Guys,
I can set up a game for you, if you wish. However, first I would need to know the settings that you would like to have (i.e. size of Planet, difficulty level of the AI you prefer, SMAXC or SMAC, percentage of cloud cover, land to ocean ratio, steal tech when conquer base, etc.). Also, how many human players do you want, as I see that vee4437 is also looking for a game right now, as well, so maybe you'd want to invite him if your looking for more human players.
Also, since this is going to be a PBEM game, here is Dreifel's website for playing a PBEM turn, complete with screenshots for each step: http://1st-euro.net/AC/multiplayer.html
Once you post your preferences to this thread (and all parties agree to the choices) I'll begin working on the scenario, and it'll take me the better part of a week to ensure everything is right. FYI.
Also, if your looking for another good website to play PBEM's at, here is the Civgaming site, www.civgaming.net/forums
This has the SMAC Academy at it, which has some really good tips for enhancing your playing skills. FYI.
All of the above is open for debate. Also, to expedite the early game, I plan on giving each player 3 Colony Pods (CP's), 3 Scouts, and a Former, unless somebody does not want this - just let me know. Finally, typically for turnage reasons, 3-4 players are best for PBEM's (any more players and turnage drops to about one turn/ week). You guys let me know if you want to wait for a 4th player, or if you wish to start immediately, which I will then start setting up the map/ options.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
OK, welcome aboard vee4437! We now have 4 players, so I'd recommend that this is enough, and I will start setting up the map once I get feedback from each of you as far as whether the options I've listed are acceptable or not. Also I still need to know which SMAC Factions vee4437 and Kerianseray are going to play.
Finally, I will need passwords from each of the players: I will then be the holder for the passwords, so if anyone drops out, you can get a replacement and I can provide the password to the replacement. When you get the chance, E-Mail me the password each of you will want for playing your turns. My E-Mail address is dnandal@twcny.rr.com
Oh yes, also most games have a unique name for the thread used for logging game turnage. If any of you have suggestions, please let me know so that when I start your Game thread, I know what to name it.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
Heah vee437,
sorry to hear about that! However, you can always post @ Civgaming to start games, as well. I've just had a couple of games finish up, so if your looking for a CGN Tournament Game, post at www.civgaming.net/forums your Uni preference, then I'll sign up for the game as well, and I'm sure that there are a couple of others that'll respond, and we'll have a game started pronto!
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