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  • #16
    map real balanced - for me perfect

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    • #17
      You are both right...it is balanced...but then again it is a little boring....what about seapower it gives no real meaning in that´world...and there is no guarantee that one will not have a ****ty planetfall. I have experimented with maps too and there are a lot of great maps around....but then at the end..one of the great things is...that you don´t know in advance were to move your units and were to put your first bases...in which direction to grow so to say. That is the reason why exploring is such an important thing to do the first 50 turns of the game....that part of the game will almost disappear too when map is known in advance. If it is just to rule out the factor of randomness in the game we could use the PBEM-tournament map from Tau Cetis tournament Map.

      I DO NOT SAY: NO....NEVER i just say I LIKE THE RANDOM MAPS in spite of the risk of a lousy planetfall.

      Lets see more examples and continue the discussion...maybe a map with a litlle more water.

      ksev

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      • #18
        It's a SMACX map. You are in so far right, as I didn't made this map for Pirates, althought you need the ships there, too.
        The special point of this map is, that (normal) all factions will start on a different iland, so you have ~ 10-20 ticks to build before someone is disturbing you, and the starting of the factions points always change depending what factions are selected and in what range they are listed.
        The other point is, that all lands have their special advantage, some are unusual and not valid on a random map.
        Times ago this was the favorite map for SMACX IPs with 4-5 players. (But I don't force someone to like it ;-))
        http://AlphaCentauri.US/ in English and German
        http://civ3.2be.cc/
        http://1steuro.net/

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