This is a smac game
Players, in turn order, are:
Gaians - Waab ( robert.johansson@swirve.com )
Hive - smhfan96 ( callistosdarkside@rogers.com )
UoP - Archaic ( archaiceternal@hotmail.com )
Morgan - Googlie ( linfrew@aol.com )
Sparta - EnsRegis ( EnsRegis@aol.com )
Peacekeepers - RedFred ( rshypitka@hotmail.com )
Believers - Regrettably the unity escape pod containing Sister Miriam and her acolytes was destroyed upon entering Chiron's atmosphere due to a malfunctioning ablative heat shield. It is believed that Sister Miriam was carrying the blueprints and plans for an entity to be known as The Empath Guild, rendering it impossible for the colonists to build that on Chiron.
Sabotage is suspected
Large map, Transcend level, average everything, all five winning conditions activated, plus look first, spoils of war, no Unity survey and no random events.
Seed pods do not produce technologies nor AA's
The Empath Guild has been disabled
T E A M S
Team # 1
University - Archaic
Hive - smhfan86
Team # 2
Sparta - EnsRegis
Gaians - Waab
Team # 3
Peacekeepers - RedFred
Morgan - Googlie
STANDARD APOLYTON RULES
Apolyton Tourney Rules (amended for teamplay games)
PBEM specific rules/restrictions on exploiting bugs:
> Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to the turn administration thread.
> Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.
> Inserting Stockpile Energy into the build queue after a military unit is forbidden.
> If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.
> If an aggressive probe action (anything except infiltration) is used on a faction with whom you have a truce, treaty or pact, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.
> Upgrading units with the design workshop is allowed at end of turn only. However, supply crawlers upgraded in this fashion can still be used to advance Secret Projects in the same turn.
> Teamgames: Communications between pacted factions or team-mates is allowed from the start. No restrictions.
> Social engineering choice limited to one switch per line per turn. (no flip-flop within turn!)
> Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)
> Whenever the planetary council is called, the caller (or the first player to vote if the AI calls it) should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.
> Each game is initiated by a CMN who is not participating in that particular game. The CMN assigns a unique password to each player, emails it to them and sends out the first turn to the first player. If a player is away/offline/unable to play for over 72 hours, he/she must notify the CMN and the other players of the game about this and request the game to be postponed for a fixed time period. Otherwise, if a player does not respond to the game turn within 48 hours (without prior notification and postponing of the game), then the CMN will enter the game in place of the player, and at the option of the other players, either obliterate all bases and disband all units or turn the faction over to the AI. Alternatively, a replacement player may be found. If more players drop out similarly, then the last player is automatically declared to be the winner of the game.
> No base trading with the AI. Extortion is allowed.
*******************************************
Players, in turn order, are:
Gaians - Waab ( robert.johansson@swirve.com )
Hive - smhfan96 ( callistosdarkside@rogers.com )
UoP - Archaic ( archaiceternal@hotmail.com )
Morgan - Googlie ( linfrew@aol.com )
Sparta - EnsRegis ( EnsRegis@aol.com )
Peacekeepers - RedFred ( rshypitka@hotmail.com )
Believers - Regrettably the unity escape pod containing Sister Miriam and her acolytes was destroyed upon entering Chiron's atmosphere due to a malfunctioning ablative heat shield. It is believed that Sister Miriam was carrying the blueprints and plans for an entity to be known as The Empath Guild, rendering it impossible for the colonists to build that on Chiron.
Sabotage is suspected
Large map, Transcend level, average everything, all five winning conditions activated, plus look first, spoils of war, no Unity survey and no random events.
Seed pods do not produce technologies nor AA's
The Empath Guild has been disabled
T E A M S
Team # 1
University - Archaic
Hive - smhfan86
Team # 2
Sparta - EnsRegis
Gaians - Waab
Team # 3
Peacekeepers - RedFred
Morgan - Googlie
STANDARD APOLYTON RULES
Apolyton Tourney Rules (amended for teamplay games)
PBEM specific rules/restrictions on exploiting bugs:
> Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to the turn administration thread.
> Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.
> Inserting Stockpile Energy into the build queue after a military unit is forbidden.
> If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.
> If an aggressive probe action (anything except infiltration) is used on a faction with whom you have a truce, treaty or pact, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.
> Upgrading units with the design workshop is allowed at end of turn only. However, supply crawlers upgraded in this fashion can still be used to advance Secret Projects in the same turn.
> Teamgames: Communications between pacted factions or team-mates is allowed from the start. No restrictions.
> Social engineering choice limited to one switch per line per turn. (no flip-flop within turn!)
> Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)
> Whenever the planetary council is called, the caller (or the first player to vote if the AI calls it) should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.
> Each game is initiated by a CMN who is not participating in that particular game. The CMN assigns a unique password to each player, emails it to them and sends out the first turn to the first player. If a player is away/offline/unable to play for over 72 hours, he/she must notify the CMN and the other players of the game about this and request the game to be postponed for a fixed time period. Otherwise, if a player does not respond to the game turn within 48 hours (without prior notification and postponing of the game), then the CMN will enter the game in place of the player, and at the option of the other players, either obliterate all bases and disband all units or turn the faction over to the AI. Alternatively, a replacement player may be found. If more players drop out similarly, then the last player is automatically declared to be the winner of the game.
> No base trading with the AI. Extortion is allowed.
*******************************************
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