Announcement

Collapse
No announcement yet.

"Peaceful Planet" - Turn tracking thread.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • "Peaceful Planet" - Turn tracking thread.

    After the debacle upon the "Unity", seven leaders and their followers embark on a fateful journey. Each making their way towards planet-fall in respective escape pods. However the horror has not yet ended, three of the escape pods have slammed in the ocean ! Survival of the human species will now depend but upon four factions, and not be benefited from those who have surely perished. As for the remaining, a rocky - bumpy landing is their welcome to "Planet". Exiting from your escape pods, you notice that it will probably take at least a whole year before you can even establish a base... Yang, Santiago, and Miriam's comm. signatures all show as flat lines on your vid. screens... Ah well, you ponder... With those gone, perhaps we'll be able to build, grow, and prosper on a Peaceful Planet.



    Welcome to a Krysia's Krusader Kreation !


    The Players :

    smhfan86 of the Gaians - e-mail
    Flubber of the UoP - e-mail
    SmartFart of the Morganites - e-mail
    Comstr of the Peace Keepers - e-mail

    The original set-up thread with additional information can be found here

    Questions and/or problems can be addressed here

    Good gaming and enjoy !
    This is what it means to be a Spartan. It's not the killing or the suffering that matters. It's the purity of focus, without fear of death or pain.

  • #2
    Rules were like this IIRC





    I propose these settings, but I'm open to suggestions.

    Large, Random map
    Erosion, Native Life, Clouds - average
    Oceans - 30-50% map, maybe a little more

    Game settings:

    All victory conditions are on
    Look First: On
    Tech Stag: Off
    Spoils of War: Off
    Intense Rivalry: Off
    Directed Research (pick your own techs)
    No Unity Survey (map not visible)
    Pods are scattered
    No Random Events
    Time Warp: Off
    Iron Man: On (doesn't matter in PBEM)

    Rules:

    • Communications - None until in-game contact, obtain commlink, or build EG
    • SE switch "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
    • Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
    • Do not place Stockpile Energy in your build queues
    • Crawlers Upgrade anytime - OK
    • Probe actions: Must choose vendetta option when probing other players, unless you have previously gained permission to probe by e-mail.
    • You cannot bribe the AI on council votes nor to demand withdrawal of units
    • Cannot use the right click feature for multiple drop moves to extend range (ie limited to 8 tiles unless owning the Space Elevator SP)
    • Cannot use the 'set waypoint' feature for automatic worm hunting/lifecycle enhancements
    • No accepting pending treaties/pacts *after* declaring vendetta in the same turn
    • Cannot use the F4 feature (or the bases feature of the F2 screen) to change an infiltrated faction's workers to specialists.
    * You cannot trade bases with the AI. It is okay to gift a base to the AI.


    On the accepting a pending diplomatic offer I think it should read " after taking offensive action in the same turn"--

    This would cover the situation of two factions ar war where A offers B a treaty or pact. B could gobble up a couple of bases and then accept the treaty meaning an incensed A would have to be the one to break the treaty. It probably does not matter since with NO AI, reputation hardly matters.
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

    Comment


    • #3
      woo hoo. can't wait to get the turn. when kk says unity pod earthquakes destroying the uranium flats, is he serious?

      never had that happen before. of course it might be fun to wander onto a unity pod near someone else.

      Comment


      • #4
        02 to flubber

        Comment


        • #5
          Originally posted by Flubber
          Rules were like this IIRC





          I propose these settings, but I'm open to suggestions.

          Large, Random map
          Erosion, Native Life, Clouds - average
          Oceans - 30-50% map, maybe a little more

          Game settings:

          All victory conditions are on
          Look First: On
          Tech Stag: Off
          Spoils of War: Off
          Intense Rivalry: Off
          Directed Research (pick your own techs)
          No Unity Survey (map not visible)
          Pods are scattered
          No Random Events
          Time Warp: Off
          Iron Man: On (doesn't matter in PBEM)

          Rules:

          • Communications - None until in-game contact, obtain commlink, or build EG
          • SE switch "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
          • Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
          • Do not place Stockpile Energy in your build queues
          • Crawlers Upgrade anytime - OK
          • Probe actions: Must choose vendetta option when probing other players, unless you have previously gained permission to probe by e-mail.
          • You cannot bribe the AI on council votes nor to demand withdrawal of units
          • Cannot use the right click feature for multiple drop moves to extend range (ie limited to 8 tiles unless owning the Space Elevator SP)
          • Cannot use the 'set waypoint' feature for automatic worm hunting/lifecycle enhancements
          • No accepting pending treaties/pacts *after* declaring vendetta in the same turn
          • Cannot use the F4 feature (or the bases feature of the F2 screen) to change an infiltrated faction's workers to specialists.
          * You cannot trade bases with the AI. It is okay to gift a base to the AI.


          On the accepting a pending diplomatic offer I think it should read " after taking offensive action in the same turn"--

          This would cover the situation of two factions ar war where A offers B a treaty or pact. B could gobble up a couple of bases and then accept the treaty meaning an incensed A would have to be the one to break the treaty. It probably does not matter since with NO AI, reputation hardly matters.
          I agree with all rules. However...I would like to do trade bases with AI and bribe AI votes. All I have to do is to find some AI to do so
          My life, my rules

          Comment


          • #6
            Originally posted by SmartFart


            I agree with all rules. However...I would like to do trade bases with AI and bribe AI votes. All I have to do is to find some AI to do so
            02 to smartfact

            actuallly the bribe rule still applies since there was no problem with bribing the AI. The problem was that if you tried to bribe a human controlled faction while a vote was pending, the computer responds. I could want to abstain but fin that the computer has accepted a bribe and changed my vote
            You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

            Comment


            • #7
              I ain't got no turn in my mailbox

              However...I do have tons of filters\spam preventing options 'On' so it is possible that you've choosed a word in the title which send an e-mail right into trashcan.

              Could you please resend?
              My life, my rules

              Comment


              • #8
                it bounced back-- I sent it to

                smart-fart@pulp-fiction.com

                I will try it again
                You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                Comment


                • #9
                  Oh I see the problem now.

                  My adress isn't Smart-Fart@pulp-fiction.com

                  Correct e-mail is SmartFart@pulp-fiction.com
                  My life, my rules

                  Comment


                  • #10
                    yup -- when it bounced a second time I checked-- its sent to the correct address now
                    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                    Comment


                    • #11
                      2102...to Comstar
                      My life, my rules

                      Comment


                      • #12
                        Geee guys... Why do you think I posted everybody's e-mail addresses in the opening post !?!
                        This is what it means to be a Spartan. It's not the killing or the suffering that matters. It's the purity of focus, without fear of death or pain.

                        Comment


                        • #13
                          i thought it was for show.

                          Comment


                          • #14
                            Originally posted by KrysiasKrusader
                            Geee guys... Why do you think I posted everybody's e-mail addresses in the opening post !?!
                            Clicking on that link only leads me to some pop-up that asked for some sort of password for " microsoft passport" -- I found his email in the game set-up thread but just miscopied it-- all should be fine from now on on that front from now on
                            You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                            Comment


                            • #15
                              1st Turn Completed and sent off.

                              Comment

                              Working...
                              X