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New SMAC PBEM - New world

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  • #16
    PKs eh?

    I'll take it.

    lawalan@hotmail.com
    It's close to midnight and something evil's is lurking in the dark.

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    • #17
      I copy past the rules from other thread. Are these rules ok for everyone?

      Game conditions are:

      all winning conditions - yes
      do or die - yes
      look first - no
      tech stagnation - no
      spoils of war - no
      directed research - yes
      no unity survey
      random scattering of Unity pods
      Random events - yes

      Suggested play rules:
      • Communications - no communications before contact
      • Retro-engineering - OK, except for using the probe rover chassis before discovering Doc. Mobility
      • SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
      • Council notification - immediate broadcast to all players (Post in the thread and e-mail in advance to all by player who anticipates calling the elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
      • Stockpiling in Qs anytime - OK
      • Crawlers Upgrade anytime - OK
      • Probe actions: Must choose vendetta option when probing other players, rebuke if a pactmate
      • Cannot use the right click feature for multiple drop moves to extend range (ie limited to 8 tiles unless owning the Space Elevator SP)
      • Cannot use the 'set waypoint' feature for automatic worm hunting/lifecycle enhancements
      • Must 'Accept' or 'Decline' an offered Pact or Treaty that the other player has indicated 'Accepted' before exiting the diplo box and playing the turn (i.e. no accepting pending treaties/pacts *after* declaring vendetta in the same turn )
      • Cannot use the F4 feature (or the bases feature of the F2 screen) to change an infiltrated faction's workers to specialists
      Last edited by Fromage; May 29, 2002, 07:11.

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      • #18
        Gaia - Chaunk - mj_blakemore@uk2.net
        Hive - Phobos - syrad_alien@hotmail.com
        Univ - smhfan86 - callistosdarkside@rogers.com
        Morgan .- Fromage - juhahu@mail.suomi.net
        Beliv - Marid Audran - guywheatley@sprintmail.com
        Sparta - GeneralTacticus - angusniven@hotmail.com
        PK - knowhow2 - lawalan@hotmail.com

        Still some email addresses missing.

        Marid, yes, this is SMAC game. Everyone here doesn't have SMAX, atleast I don't have that.

        Everyone check those rules and see if they are ok. Then KrysiasKrusader can start making the game.
        Last edited by Fromage; May 29, 2002, 15:44.

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        • #19
          all fine by me
          It's close to midnight and something evil's is lurking in the dark.

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          • #20
            Do you guys want any acceleration ? Such as colony pods and/or scout units ?

            Also my e-mail is this .
            This is what it means to be a Spartan. It's not the killing or the suffering that matters. It's the purity of focus, without fear of death or pain.

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            • #21
              In first message was: "Also, everyone will get an extra colony pod and scout at the start of the game, to speeds things up.
              "

              Forgot to mention level. I hope "Librarian Level" is ok for everyone?

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              • #22
                Im Ok with that.
                Also, if you have SMAX vers. 2.0 you dont need to upgrade SMAC right?
                Raveland:
                A land where the trees looks like big soundsystems, the flowers seemed to become ravers and the air smells like happiness!!!

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                • #23
                  Gotcha Fromage. Librarian level is fine by me. My email is:

                  guywheatley@sprintmail.com

                  Anyway Phobos, I'd install patch 4.0 for SMAC if I were you; 2.0 SMAX has its own set of issues it corrected that are either irrelative or built upon those already fixed in 4.0 SMAC. I actually can't run classic under SMAX (terranx crash) so I have a seperate installation for SMAC on my system.

                  Actually, I'm not Mormon, but when you're around them enough, you need to purge the self-righteousness contamination somehow.

                  Question: How exactly is diplomacy handled since it's not in real time? Is there some PBEM specific setup the designers created? How is tech trading, credit loaning, base gifting, etc, handled?
                  "I wake. I work. I sleep. I die. The dark of space my only sky. My life is passed, and all I've been will never touch the earth again." --The Ballad of Sky Farm 3, Anonymous, Datalinks

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                  • #24
                    MA, It's exactly like hotseat. Probably a good idea to start a hoteseat game for yourself and to get familiar with the diplomatic interface.

                    Most rulesets prohibit base trading with the AI, though they allow gifting and extorting. There is no mechanism for trading or ceding bases between humans in the multiplayer diplomacy system. All base exchanges must be done by conquest.

                    Nor is there an automatic loan repayment mechanism between humans. If you lend another human ec, you depend upon his honor to repay the loan.

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                    • #25
                      mj_blakemore@uk2.net please
                      Play hangman.

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                      • #26
                        All base exchanges must be done by conquest.
                        If i want to trade a base with an ally can i break the pact/treaty, conquer the base and then sign a pact/treaty again the other turn? Or is it forbidden?
                        Raveland:
                        A land where the trees looks like big soundsystems, the flowers seemed to become ravers and the air smells like happiness!!!

                        Comment


                        • #27
                          Originally posted by Phobos


                          If i want to trade a base with an ally can i break the pact/treaty, conquer the base and then sign a pact/treaty again the other turn? Or is it forbidden?
                          Sure you can do that.

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                          • #28
                            This is for the new players; When you will get the first turn, play it like usually. When turn ends, it asks next players password. Don't write anything there.
                            - Just save the game with name like "Red Hive 2101" (Red [next players faction] [year]
                            - Zip the save file
                            - Send it to the next player. There will be turn tracking thread, so post a message there after you have played your turn. Then everyone knows where the turn is moving.

                            Also, try to play the turns as soon as possible. There are six people waiting. Of course everyone will have holidays or some other delays. If you are away from computer over 48h, you should post a message on forum, so everyone knows about the delay.

                            I think that's all.

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                            • #29
                              smhfan86's email address is: callistosdarkside@rogers.com

                              That should be everyone, if the CMN is ready to start the game and assign passwords.

                              Thanks for the head's up Mongoose; I did a test game and the human diplomacy screen seems to be adequate. I'm ready to go: Red Planet!
                              "I wake. I work. I sleep. I die. The dark of space my only sky. My life is passed, and all I've been will never touch the earth again." --The Ballad of Sky Farm 3, Anonymous, Datalinks

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                              • #30
                                Originally posted by Marid Audran
                                smhfan86's email address is: callistosdarkside@rogers.com

                                That should be everyone, if the CMN is ready to start the game and assign passwords.
                                Already mailed to CMN couple of hours ago. First player should get his turn any time now.

                                I made turn reporting thread here:
                                Last edited by Fromage; May 29, 2002, 15:53.

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