Even if that's the case, it's better to not duplicate techs, ne?
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Battlefield Earth - Turn Reporting Thread
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2143 to archaic
Never fear qantaga--- D:AP in 7 turns
and I am betting that that number drops to 5 when I get enviro ec. !!!!! It cost me 120 Lab points to switch but it was worth it.
Please gift enviro ec to me when discovered-- on the upcoming turn IIRC
Gang
with the discovery and distribution of enviro ec and then D:AP, we will have gone as far as this alliance discussed going. My question is what then?
Do we continue to work together as a team or does it become every man for themselves ?? At a minimum I would hope that we continue to work together and that we keep any agreements we made as part of the alliance. perhaps we can also consider some continuing cooperation as a full group, but sooner or later we are going to be faced with the reality that we cannot ALL win togetherYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Mongoose
I seem to recall that every time I have attempted to switch research goals in mid stream, so to say, the options available were exactly those that I had when i selected the original goal. Good Luck!
I believe that statement is true if you have not obtained techs in the interim. I had obtained about 5 techs since i started on nonlin maths, including a few that were choices at the time, so I got a whole new batch of choices and D: AP was one of themYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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2143 to Q.
Borders are back again *sigh*
I guess that in those cases I recalled, I had not gotten any, or not many, techs between initial choice and subsequent attempts to re-select. Glad it worked!
Environmental Econ discovered and distributed. The commerce effect ought to be realized immediately. Might be some little while 'til the limit lifting effect is truly felt. I think it was only worth 3 raw energy to me, at this point.
I think it would be premature to strike out on our individual ways. I know that I am NOT looking forward to my imminent meeting with the Orange Orangutan to my south, not to mention Marr. I urge that we keep on as we are!
Decent chance Marr has D:AP already. Flubber, your probe foil might get wasted outside New Guinea.
Barring intervention by AI or native life, I should double my current number of bases in the next 8 - 10 turns. (heh, then I'll have as many as Flubber does now...something to be said for Hive's growth rate + WP, eh?)
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Given the massive spike Marr is on those graphs compared to us (Even if the AI power calculations aren't the best), I'd say there's great cause for concern. Frankly I'm just hoping that Progenitor Victory is disabled.Veni Vidi Castravi Illegitimos
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Originally posted by Archaic
Given the massive spike Marr is on those graphs compared to us (Even if the AI power calculations aren't the best), I'd say there's great cause for concern. Frankly I'm just hoping that Progenitor Victory is disabled.
Your task is to win by transcendence, economically or militarily before Marr transcends, summons the Battle Fleet or wipes you out. (Co-op victory is activated, but of course only 3 players can enjoy a co-op vicotry)
emphasis added
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I doubt that Marr has D:AP yet (maybe wishful thinking) and am hopeful to infiltrate the guy. Bottom line is that we need to know whats up with marr. If my probeship dies in the attempt to a plane . . . well, even that is informative .
and Mongoose-- you are right about the Hive's early growth but I need the early growth to somewhat counteract your folks ability to pop boom easier. Given my number of formers ( 2 or 3 for most bases) the WP IS a massive help
Enviro ec should be huge in trade for you guys ( less for me -- darn economy minus !!) and I think it will get me about 12 more raw energy as my boreholes take full effect. I am hoping that D:AP gets speeded up a fair bit and some plane scouts can ascertain where Marr is. I am a bit nervous as he is likely closer to me than anyoneYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Mongoose
Even with the Golden Age GROWTH effect working properly in SMAX, it's still not all that easy to pop boom as Morgan. In most cases, I find it easier to just build kelp trawlers and crank up the nuts.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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on to archaic
The trade techs and energy made a difference-- D:AP is now due in 4 turns
I am now sending a probe foil and a transport with a rover toward marr-- I am hoping to get us some data about himYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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