The "favorite project" thread in the General forum has got me thinking... Would anyone be interested in an MP game where secret projects are disabled? With the (possible?) exception of the Voice/Ascent. I think it would be pretty cool, and would take the emphasis of the game away from which projects you build. Instead, you'd really have to concentrate on the more basic aspects of the game - units, facilities, SE, diplomacy. You wouldn't have to worry about the EG, the HSA, or the CBA being over-powered, etc.
Maybe no random events, and no pod scattering. Or maybe use both. Maybe 4 or 5 players on a large random map. Anybody interested? Got any other ideas? Let me know what you think. Maybe we could get someone to set up and moderate the game... (hint, hint)
Maybe no random events, and no pod scattering. Or maybe use both. Maybe 4 or 5 players on a large random map. Anybody interested? Got any other ideas? Let me know what you think. Maybe we could get someone to set up and moderate the game... (hint, hint)
) Could I get you to let it slide this time? Every MP game I'm in has pods on, and I'd really like the change of pace. No AAs (each potentially worth hundreds or thousands of research points), no battle ogres, no earthquakes, no fungal towers right next to your starting location. I don't see how no SPs makes pods more or less important...
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