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The Battle for Manifold 6 - turn reporting thread

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  • The Battle for Manifold 6 - turn reporting thread

    Gentlemen: Lock Tusks !!

    This is a SMAX game - Aliens only

    Players, in turn order, are:

    Warriors - NorthSwordsman ( northswordsman@yahoo.com )
    Overlords - Qantaga ( qantaga@aol.com )
    Usurpers - Deimos ( deimos_00@usa.net )
    Caretakers - big_canuck ( kckhnsn@mnsi.net )
    Preservers - mark13 ( anne.harrison1@ntlworld.com )

    Transcend level, huge map (50% to 70% water), no AI, average everything else.

    Only game conditions turned on are:

    Win by Conquest
    Do or Die
    Look First
    Steal Tech
    Bell Curve

    (Summoning the fleet is an automatic game-winning condition for an alien faction)

    Alien clone factions can be found in Rynn's Gallery at:



    (I will also attach them to your e-mails with the passwords, but you might find it quicker downloading them via Tripod's site above)

    Thanks to The NetworkNode for the faction graphics

    2101 has been sent to NorthSwordsman

    Good luck all

    Googlie

  • #2
    Googlie, once again I tip my hat to you. Thank you very much for setting up this game. It promises to be a lot of fun.

    2101 sent to Deimos and his merry band of Usurpers.

    Comment


    • #3
      After much merry-making, MY2101 is off to big_canuck.
      "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
      "That which does not kill me, missed." -- Anonymous war gamer
      "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

      Comment


      • #4
        2101 to Mark

        ----------

        Pleased to meet you all. (I have met Mark before, and I'm pleased to meet him again too ). Have fun, and good luck!

        bc
        Team 'Poly

        Comment


        • #5
          2102 to NorthSwordsman - and Big Canuk's sentiments echoed (if you replace the word 'Mark' with 'Big_Canuk' )
          We're back!
          http://www.civgaming.net/forums

          Comment


          • #6
            Turn to Overlord Qantaga.

            Comment


            • #7
              MY 2102 to big_canuck
              "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
              "That which does not kill me, missed." -- Anonymous war gamer
              "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

              Comment


              • #8
                2103 to NS.
                We're back!
                http://www.civgaming.net/forums

                Comment


                • #9
                  2103 =====> Qantaga.

                  Comment


                  • #10
                    MY2103 to big_canuck
                    "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
                    "That which does not kill me, missed." -- Anonymous war gamer
                    "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

                    Comment


                    • #11
                      Answer to a question posed in Manifold-7. Yes, as Alien factions you have the commlinks for all the others right from the beginning.

                      G.

                      Comment


                      • #12
                        2103 to Mark
                        Team 'Poly

                        Comment


                        • #13
                          Bad News, Guys

                          (and you may want to ditch this game concept before you get too far into the game)

                          Alien AI's cannot talk, trade or otherwise do business with other alien AI's.

                          I just playtested 150 turns, contact was made, even built the empath guild, but even with a unit just outside a base, the only screen that ever comes up is the ten line diatribe from alien to alien.

                          I looked in the faction files to see if there was perhaps a key that could be turned off - the only relevant one is the "alien" one itself (which would let the factions talk) but then would disable the battlefleet summoning victory as well as the unique alien energy crediting system (base facilities and special projects) and the various other alien attributes.

                          So it's a pretty solitary game without diplomacy, and as I say, you might want to kill it before you invest too many more hours

                          Googlie

                          Comment


                          • #14
                            Re: The Battle for Manifold 6 - turn reporting thread

                            Well, that does throw a kink into things. Hmmm... I still like the idea of the game, though.
                            Originally posted by Googlie
                            Only game conditions turned on are:

                            Win by Conquest
                            Do or Die
                            Look First
                            Steal Tech
                            Bell Curve
                            We could still conduct diplo via email and because of the above quoted game settings, we can still trade tech. It's just that a base and a few ec's would come along with the deal. Also we could permit probe team tech stealing.

                            The above methods are random in nature if the target has more than 1 tech that the initiatior does not, so that'll be problematical. We could suspend the "no reload trying for a better result" rule in such cases.

                            Thoughts? Comments? Flames?
                            "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
                            "That which does not kill me, missed." -- Anonymous war gamer
                            "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

                            Comment


                            • #15
                              Yeah, I think we should carry on, despite this development - and if all else fails, we can always do what Deimos describes....

                              -----------------

                              2104 to NS.
                              We're back!
                              http://www.civgaming.net/forums

                              Comment

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