This is a SMAX game with 4 players and 3 AI factions.
Players, in turn order, are:
arborman - University of Planet
knowhow2 - Peacekeepers
Bella Hella - Cyborg Consciousness
Black Sunrise - Free Drones
AI - Hive, Believers and Pirates
Settings:
Thinker level
large world, 50% to 70% water, average everything else
Transcendence - ON
Conquest - ON
Diplomatic - ON
Economic - ON
Co-operative - OFF
Do or Die - OFF
Look First - ON
Tech Stagnation - OFF
Spoils of War - OFF
Blind Research - OFF
Intense Rivalry - OFF
No Unity Survey - ON
No Unity pod scattering - OFF
Bell Curve - ON
Time Warp - OFF
Iron man - OFF
Both randomizes - OFF
Gameplay rules:
> Communications - none till contact, obtain commlink, or build EG
> Total freedom in Design Workshop (upgrades anytime, during turn or on-field)
> Retro-engineering - OK, except for using the probe rover chassis before discovery of Doc. Mobility
> SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn just to gain the benefit of a temporary SE choice)
> Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
> Stockpiling in Build Queues OK at any time
> Crawlers Upgrade anytime - OK
> Probe actions: Must choose vendetta option when probing other players
> Using the AI - Cannot use the AI to bribe on coucil votes nor to demand withdrawal of units
> Demon boil mindworm creation - forbidden (setting multiple waypoints for a faction mindworm in fungus to generate a wild demon boil to kill or capture each turn)
> Infinite-range drop troops - forbidden before building the Space Elevator (i.e. bans the use of the right hand mouse click to make multiple 8-square moves in the same turn)
> Multiple reloads of the game are forbidded (without posting a convincing explanation to the other players) - guards against the obvious cheat of trying multiple times for a different result in pod popping or combat.
Good luck all
Googlie
Players, in turn order, are:
arborman - University of Planet
knowhow2 - Peacekeepers
Bella Hella - Cyborg Consciousness
Black Sunrise - Free Drones
AI - Hive, Believers and Pirates
Settings:
Thinker level
large world, 50% to 70% water, average everything else
Transcendence - ON
Conquest - ON
Diplomatic - ON
Economic - ON
Co-operative - OFF
Do or Die - OFF
Look First - ON
Tech Stagnation - OFF
Spoils of War - OFF
Blind Research - OFF
Intense Rivalry - OFF
No Unity Survey - ON
No Unity pod scattering - OFF
Bell Curve - ON
Time Warp - OFF
Iron man - OFF
Both randomizes - OFF
Gameplay rules:
> Communications - none till contact, obtain commlink, or build EG
> Total freedom in Design Workshop (upgrades anytime, during turn or on-field)
> Retro-engineering - OK, except for using the probe rover chassis before discovery of Doc. Mobility
> SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn just to gain the benefit of a temporary SE choice)
> Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
> Stockpiling in Build Queues OK at any time
> Crawlers Upgrade anytime - OK
> Probe actions: Must choose vendetta option when probing other players
> Using the AI - Cannot use the AI to bribe on coucil votes nor to demand withdrawal of units
> Demon boil mindworm creation - forbidden (setting multiple waypoints for a faction mindworm in fungus to generate a wild demon boil to kill or capture each turn)
> Infinite-range drop troops - forbidden before building the Space Elevator (i.e. bans the use of the right hand mouse click to make multiple 8-square moves in the same turn)
> Multiple reloads of the game are forbidded (without posting a convincing explanation to the other players) - guards against the obvious cheat of trying multiple times for a different result in pod popping or combat.
Good luck all
Googlie
Comment