I'd like to start a game of SMAX (unless someone else needs a player and has a game of this description going). My preferred settings would be:
Level: Thinker
World: Standard Random (+- 1 size level)
Factions: All SMAX
Playstyle: I'm considering running this like Googlie's Role Play series. No treaties with factions opposing your agenda, be especially friendly with those that match it. There are far fewer predetermined enmities than in SMAC, so it should have a freer form, and potentially be interesting. But, there are a few predetermined conflicts, as follows:
- Aliens could never have any status other than war.
- Aliens must war against human factions at peace with their
enemies.
- Data Angels could never treaty with Pirates (Aversion: Power)
- Drones could never treaty with Cult of Planet (Aversion: Green)
Note that I don't require that they be constantly at war. Simply refusing to have anything to do with them (and taking any opportunity to limit their opportunities, by war or otherwise; especially appropriate in SMAC for pacifistic Morgan and Dirdre) is sufficient for human enmities. For aliens, war is required, destruction by any means necessary, absolute.
For those that don't have it memorized:
Cult of Planet: Choice: Green; Aversion: Wealth
Cybernetic Conciousness: Choice: Cybernetic; Aversion: Fundy
Data Angels: Choice: Democratic; Aversion: Power
Drones: Choice: Eudaimonic; Aversion: Green
Manifold Caretakers: Choice: Planned; Aversion: Usurpers
Manifold Usurpers: Choice: Planned; Aversion: Caretakers
Pirates: Choice: Power; Aversion: None
Of corse, their goals are far more discriptive in the Datalinks. For example:
Cult of Planet: Goal: Return planet to it's natrual state. The question is, is their own extermination at the hands of the Caretakers a suitable means to this end? (And, are the Caretakers trustworthy?)
Any takers? Anyone willing to GM? I want to play! If so, post your preferred faction (first come first serve) the time (and zone) you can post turns (so I can coordinate an order to maximize the turn rate) and your email address. Mine is ghoti@pacbell.net
Level: Thinker
World: Standard Random (+- 1 size level)
Factions: All SMAX
Playstyle: I'm considering running this like Googlie's Role Play series. No treaties with factions opposing your agenda, be especially friendly with those that match it. There are far fewer predetermined enmities than in SMAC, so it should have a freer form, and potentially be interesting. But, there are a few predetermined conflicts, as follows:
- Aliens could never have any status other than war.
- Aliens must war against human factions at peace with their
enemies.
- Data Angels could never treaty with Pirates (Aversion: Power)
- Drones could never treaty with Cult of Planet (Aversion: Green)
Note that I don't require that they be constantly at war. Simply refusing to have anything to do with them (and taking any opportunity to limit their opportunities, by war or otherwise; especially appropriate in SMAC for pacifistic Morgan and Dirdre) is sufficient for human enmities. For aliens, war is required, destruction by any means necessary, absolute.
For those that don't have it memorized:
Cult of Planet: Choice: Green; Aversion: Wealth
Cybernetic Conciousness: Choice: Cybernetic; Aversion: Fundy
Data Angels: Choice: Democratic; Aversion: Power
Drones: Choice: Eudaimonic; Aversion: Green
Manifold Caretakers: Choice: Planned; Aversion: Usurpers
Manifold Usurpers: Choice: Planned; Aversion: Caretakers
Pirates: Choice: Power; Aversion: None
Of corse, their goals are far more discriptive in the Datalinks. For example:
Cult of Planet: Goal: Return planet to it's natrual state. The question is, is their own extermination at the hands of the Caretakers a suitable means to this end? (And, are the Caretakers trustworthy?)
Any takers? Anyone willing to GM? I want to play! If so, post your preferred faction (first come first serve) the time (and zone) you can post turns (so I can coordinate an order to maximize the turn rate) and your email address. Mine is ghoti@pacbell.net
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