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Faction Strife Turn Tracking IV

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  • 2208 to SL3

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    • 2208 to Tau.

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      • 2208 to buster.

        Got the interceptor crash shortly into the turn. Only changed the outcome of one attack, slightly in my favour (35% damage instead of 45%).

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        • 2209 to SL3

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          • 2209 to Tau.

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            • 2209 to buster.

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              • 2209 to MG
                Team 'Poly

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                • ...and after that, what happened?

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                  • mea culpa

                    2210 sent to SL3

                    Long story:

                    I unzip b_c's sends into a folder, and it was labeled 2208 (altho it has 2209 in it as well)

                    I'd played it and saved it in a different folder for further analysis, and forgot about it. Then on checking a couple of times on status of my measly few PBEMs saw Strife - 2208, and my last send was 2209 to SL3, so I never twigged that I was the culprit.

                    Not sure if saving and restoring triggers the reload warning (I didn't get it when I restored the save)

                    Sorry 'bout that

                    G.

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                    • 2210 sen to Tau.

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                      • Turn to buster, possibly for the last time...

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                        • 2210 to MG
                          Team 'Poly

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                          • 2211 to SL3

                            (I guess under Generally Accepted PBEM Rules I can't send a bevy of elite probes to spring my pactmate loose)

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                            • 2211 to Tau.

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                              • 2211 to buster. I have forces parked outside his last base and must request self-eradication.

                                Googlie, I don't see why not? Of course, as he will destroy himself, there is nowhere to free him from...

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