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Turns of Clone Wars II

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  • Deimos
    replied
    MY 2100 to Maniac

    Leave a comment:


  • Qantaga
    replied
    Googlie, thank you very much for all your hard work getting this game set up for us.

    This game promises to be big fun and I am really looking forward to it.

    Good luck to my fellow Captains.

    Leave a comment:


  • Googlie
    started a topic Turns of Clone Wars II

    Turns of Clone Wars II

    This is a SMAX game

    4 - players, all playing as the Pirates (or a clone thereof) at transcend level, no AI

    Turn order:

    Black Sunrise - The Nautilus Pirates ( indra@blacksunrise.com )
    M@ni@c - The Pack Armada ( steenbekeh.oe@attglobal.net )
    Qantaga - The Mariners Guild ( qantaga@aol.com )
    Deimos - The Valkyrie Rising ( deimos_00@usa.net )

    Large Planet, 70% to 90% water, average everything else

    co-op victory off
    do or die off,
    directed research
    spoils of war on
    map not visible
    no random events

    Rules:

    > Communications - none till contact, obtain commlink, or build EG

    > Total freedom in Design Workshop (upgrades anytime, during turn or on-field)

    > Retro-engineering is OK

    > SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn just to gain the benefit of a temporary SE choice)

    > Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)

    > Stockpiling in Build Queues OK at any time

    > Crawlers Upgrade anytime - OK

    > Probe actions: Must choose vendetta option when probing other players (OK to probe teammate at any time)

    > Using the AI - Cannot use the AI to bribe on coucil votes nor to demand withdrawal of units

    > Demon boil mindworm creation - forbidden (setting multiple waypoints for a faction mindworm in fungus to generate a wild demon boil to kill or capture each turn)

    > Infinite-range drop troops - forbidden before building the Space Elevator (i.e. bans the use of the right hand mouse click to make multiple 8-square moves in the same turn)

    > Multiple reloads of the game are forbidded (without posting a convincing explanation to the other players) - guards against the obvious cheat of trying multiple times for a different result in pod popping or combat.

    Clone factions have been sent to everyone

    Passwords have been sent to everyone

    Good luck all

    Googlie
    Last edited by Googlie; October 26, 2001, 12:50.
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