I'm new to AC MP, although I'm a civ2 vet. I'd like to start a PBEM game, say 4 players, with me as university. Details can be arranged if anyone is interested.
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I am mostly interested by your request goodly doctor. I warn you of impending doom in store I do.... Yet I can see from the boldness of your type the integral courage that is buried in the golden glow of your beautiful soul.
I`ll take any race you deem suitable for my quest
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k, that's 2, and googlie has offered to cmn. Since I haven't played AC MP I'm not sure what details people want for the game, so feel free to suggest something if you want to join. To start the ball rolling I suggest standard random map, 4 players + 3 AI on, say, thinker. Blind research off, spoils of war on (I'm a civ2 player, it's more comforting)
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If you play with spoils of war you might want to make it no-AI.
If you play without spoils of war I'd be glad to join. Also, I've set up a few games if you need a hand, give me an email alde_baron@yahoo.com
-SmackVisit Aldebaran:Aldebaranweb
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Yeah, sorry for the ambiguity...with spoils of war, a player gains a tech for taking a base. An intelligent player might take an AI base, give it back, and take it again, and there are only 76 techs in the tech tree. A human player won't fall for this kind of Shenanigan. Secondly, if all goes well, the humans will kill off the AI, or make them submit...there's rarely an MP game when the AI wins. So you can calculate that if the AI manages to build 40 bases, that's 10 free techs per player. I'd rather earn the techs through research or probe-action, or trading. It's just my own point of view and I can see where it would be fun to have Spoils of War in an All-Human game. Still, this tends to magnify the benefits of the winning player and snowballs the game toward it's conclusion faster than I really enjoy.
There's my 2 EC's.
-SmackVisit Aldebaran:Aldebaranweb
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Hmm, the AI thing makes sense.
As a civ2 player I can see your other point, but in civ2 the leading player often doesn't have a tech to select, because he already has all the techs of the weaker player. I'm not sure if that applies with the wider SMAC tech tree.
Anyway either we could play spoils of war with the 4 of us and no AI. Otherwise we could play with spoils of war off and just 4, or 4 + 3 AI. What is the difference? Any preferences? Either way we have 4 players and a CMN (Googlie), so play should commence asap.
I'm playing university. I propose we give SamIam next choice of faction, since Smack and gooeyblob are clearly going to hand our asses to us. I suppose the game is too balanced for there to be any recognised weaker factions we could stick Smack and gooeyblob with?
I would like to play as quickly as possible, since this is going to be a learning game for me. Again, I don't know the convention, but as I understand it the factions have a move order, and we should discuss times of availability to make the game as smooth as possible.
Thoughts?
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I already said you don't get your faction of choice, since you offered to play any. Neither does smack if he doesn't protest too loudly, who I have a sneaking suspicion has played a few games. I think I will ask googlie which to give you......
K, no spoils of war, 4 players + 3 AI. Standard random map and non blind research. Googlie will CMN I think, though I need to contact him. I think everyone is happy. I'll play university, samIam can choose next faction and then you guys get whatever. I doubt it will make much difference to the ass handing part.
We start as soon as smack and samiam confirm, and we play quickly!
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I like the handicapping idea, but none here are really ranked for MP...we'll see what Googlie has to say. Read Vel's guide if you havn't already and you'll know just about all there is to know about Smac strategy..it's a very good and comprehensive guide. Typically the Believers are seen as a weak faction with all the others about equal. Builders favor Zak or Morgan and Conquerers favor the Spartans or Yang, but the Gaians and PK's are truly excellent.
I'm sure you'll do fine, and I make you this promise now as a handicap: We can switch factions if things get way out of hand...but I really don't think they will. I'm competetive, but I'm a school teacher and enjoy the learning process on all sides.
If you can't get ahold of Googlie I can set up the game...but it is nice to have an experienced CMN like Googlie on the 'outside' as it were.
I can play quickly and would be overjoyed if we managed 2+ turns a day. Its easy to make promises..the proof's in the pudding, but one thing to do is to ask the CMN to step in automatically if a player misses X hours of play, say 24.
-S-Visit Aldebaran:Aldebaranweb
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Great suggestions. Where is vel's guide?
I vote we give believers to "I will take any faction" gooeyblob
I have icq'ed googlie, when samiam confirms we can start.
Times of day (preferably GMT) that people can play from all of you might help us allocate factions so as maximise speed.
Anway its 3am, and I'm going to bed. Tomorrow we fight.
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OK - here's a suggestion:
SMAC v 4.0
Thinker level
Spoils off, 4 humans 3 AI, and I'll strengthen the AI so that it won't be a pushover in the early to mid game. Hrere's how:
DrSpike : University
Gooeyblob - Hive
SamIAm - Gaians
Smack - Morgan
The AI will be tweaked so that Santiago and Miriam have sworn eternal fealty to Lal (he has permanently enslaved them). In other games that has created a pretty strong AI as they do combine their research efforts - and Sparta and the Believers do provide some muscle to an otherwise anemic PK faction.
Co-op victory is on, so that players can team up (remember no more than 3 can share in a co-op victory - so the AI Alliance can win a co-op victory)
Directed research, pod scattering, no random events
I'd suggest a large random Planet rather than Standard (gives the builders a bit of a chance - as well as the AI). Average everything (but don't worry, SamIAm, I'll give you plenty fungus to romp around in)
I'll create the scenario this evening - any dissenters to those conditions please post ASAP
Googlie
Oh, and DrSpike - you can download Vel's pre-publication guide at the Spartan Chronicles site:
Cheers,
G.
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The AI will be tweaked so that Santiago and Miriam have sworn eternal fealty to Lal (he has permanently enslaved them). In other games that has created a pretty strong AI as they do combine their research efforts - and Sparta and the Believers do provide some muscle to an otherwise anemic PK faction.
-S-Visit Aldebaran:Aldebaranweb
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