As the title suggests, Hydro and I are looking to revive the roleplay game concept.
Classic SMAC
Remember the original?:
___________________________________
Settings: Huge planet, abundant native life, average everything else.
Other settings: default settings, except for directed research (on).
Additional rules:
1) A faction may not use any advanced SE setting that conflicts with its agenda. For example, the Morganites may not use the Green setting, because it conflicts with Free Market. They could use Simple economics, because that is not an advanced SE setting.
2) A faction may not win a cooperative victory with another faction with an incompatible agenda. In this particular game, this means that the Hive may not win a cooperative victory with the Peacekeepers.
3) Research settings: Factions emphasize their "default" interests when researching. (The default interests are:
Gaians: Explore
Peacekeepers: Explore, Discover
Hive: Conquer, Build
Morgan: Build
Spartans: Discover, Conquer
University: Discover
Believers: Explore, Conquer)
4) No cheats. Refer to the various cheats threads if you are unsure, or pose a question here.
5) This is a role-playing-oriented game, so play your faction to the hilt, and don't worry too much about winning!
_____________________________________
RP1, which stalled with XWaste's disappearance from the Forums, had:
Spartans, Googlie
Gaians, Hydro
Morgan, RedFred
Hive, Alinestra Covelia
PKs, Hobbes
with part time participation of
Deimos
Stuntman19
and the now missing XWaste
The original RP game (that stalled with Vel's illness) had:
Gaians: Basil,
Peacekeepers: JoeR,
Hive: Waynehead,
Morgan: Velociryx,
Spartans: Kinjiru,
University: Ogie Oglethorpe,
Believers: Googlie
First five who sign up will be accepted, with factions being given in order of posting.
Hydro will take the Gaians. I'll take what's left at the end.
Googlie
Classic SMAC
Remember the original?:
___________________________________
Settings: Huge planet, abundant native life, average everything else.
Other settings: default settings, except for directed research (on).
Additional rules:
1) A faction may not use any advanced SE setting that conflicts with its agenda. For example, the Morganites may not use the Green setting, because it conflicts with Free Market. They could use Simple economics, because that is not an advanced SE setting.
2) A faction may not win a cooperative victory with another faction with an incompatible agenda. In this particular game, this means that the Hive may not win a cooperative victory with the Peacekeepers.
3) Research settings: Factions emphasize their "default" interests when researching. (The default interests are:
Gaians: Explore
Peacekeepers: Explore, Discover
Hive: Conquer, Build
Morgan: Build
Spartans: Discover, Conquer
University: Discover
Believers: Explore, Conquer)
4) No cheats. Refer to the various cheats threads if you are unsure, or pose a question here.
5) This is a role-playing-oriented game, so play your faction to the hilt, and don't worry too much about winning!
_____________________________________
RP1, which stalled with XWaste's disappearance from the Forums, had:
Spartans, Googlie
Gaians, Hydro
Morgan, RedFred
Hive, Alinestra Covelia
PKs, Hobbes
with part time participation of
Deimos
Stuntman19
and the now missing XWaste
The original RP game (that stalled with Vel's illness) had:
Gaians: Basil,
Peacekeepers: JoeR,
Hive: Waynehead,
Morgan: Velociryx,
Spartans: Kinjiru,
University: Ogie Oglethorpe,
Believers: Googlie
First five who sign up will be accepted, with factions being given in order of posting.
Hydro will take the Gaians. I'll take what's left at the end.
Googlie
Comment