It has begun!
The players of this game, in turn order, are:
Phritz - Gaia's Stepdaughters - pgrau@yahoo.com
SigX - Human Hive - josephkremerjr@yahoo.com
Hobbes - University of Planet - jcrocombe@dingoblue.net.au
Darius - Spartan Federation - stephen.roy@snet.net
Paul - Peacekeeping Forces - dogen@tampabay.rr.com
Settings
Map size: Large
Map settings: Average cloud, life, erosion. 50% ocean
Difficulty level: Transcend
All victories on
Do or die: on
Look first: on
Tech stag: off
Spoils of war: off
Blind research: off
No unity survey - world map not visible
Pods: on
Random events: off
Starting Conditions
I have given each player 3 colony pods, 3 scouts and 1 former, with the exception of Sparta who have 2 scouts and a rover. You will not be able to build further formers until you have discovered Centauri Ecology.
Each player also has a little extra energy.
Communication between Factions
Newcomers to multiplayer may not realise that all human players are able to contact each other through the commlink from day one. However, this is not usually permitted until actual contact has been made in the game, or you have acquired the commlink frequency by some means.
Other Information
The AI factions are Morgan and the Believers. Although they begin with the same units and energy as the human players, I have given them a little extra help in terms of the game set-up. This will not make them dramatically overpowered, but should ensure that they are less of a push-over than usual
The game starts in the year 2102. The first turn has been sent to Phritz and passwords have been emailed to everyone. You can contact me at misotu@hotmail.com if there's anything you need.
Good luck, and enjoy!
Edited to update SigX's email address.
The players of this game, in turn order, are:
Phritz - Gaia's Stepdaughters - pgrau@yahoo.com
SigX - Human Hive - josephkremerjr@yahoo.com
Hobbes - University of Planet - jcrocombe@dingoblue.net.au
Darius - Spartan Federation - stephen.roy@snet.net
Paul - Peacekeeping Forces - dogen@tampabay.rr.com
Settings
Map size: Large
Map settings: Average cloud, life, erosion. 50% ocean
Difficulty level: Transcend
All victories on
Do or die: on
Look first: on
Tech stag: off
Spoils of war: off
Blind research: off
No unity survey - world map not visible
Pods: on
Random events: off
Starting Conditions
I have given each player 3 colony pods, 3 scouts and 1 former, with the exception of Sparta who have 2 scouts and a rover. You will not be able to build further formers until you have discovered Centauri Ecology.
Each player also has a little extra energy.
Communication between Factions
Newcomers to multiplayer may not realise that all human players are able to contact each other through the commlink from day one. However, this is not usually permitted until actual contact has been made in the game, or you have acquired the commlink frequency by some means.
Other Information
The AI factions are Morgan and the Believers. Although they begin with the same units and energy as the human players, I have given them a little extra help in terms of the game set-up. This will not make them dramatically overpowered, but should ensure that they are less of a push-over than usual
The game starts in the year 2102. The first turn has been sent to Phritz and passwords have been emailed to everyone. You can contact me at misotu@hotmail.com if there's anything you need.
Good luck, and enjoy!
Edited to update SigX's email address.
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