2197 to Tau
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Nato Unravelled 2, second thread
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On its way to Googlie right now. Slipped through the net on big_c's first attempt, and I have been far too busy lately (writing this at 2:15 in the morning, leaving for the weekend at 8 tomorrow and I have not even packed yet) So no further turns from me until Monday evening at the earliest...
Anyway, I see this game is not going to last much longer either...
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2198 to Tau
Sorry about the reload. It was a *weird* one.
I left the game for a while. (I think the boys minimized it and played some other stuff). When I got back, it seemed frozen. but... I comlinked Googlie, and it seemed to come back. But... all my units were gone. I could see them in my bases, but I could not activate them.
Then I noticed what was really going on. I could see all *Tau's* units. Sure enough, when I checked the comm, I was in vendetta with big_canuk.
I quickly closed the turn(only cntl-alt-del would work) before I saw too much. All I remember is:
1. probe foil north of your sea base
2. noodle in air to south
3. worms to the north and west.
No harm done, I think, but that was weird. That would be a great trick if you didn't have infiltration, if I knew how to reproduce it.
Anyway my turn went worse, the second go round. I tried to do everything the same. (Pod pops were IODs instead of ecs and unit completions. The only thing that went better was that I kept the HF at UBase in the reload, whereas it and the TF were destroyed in the original.
bcTeam 'Poly
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