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  • #31
    2223 to WE

    BTW, much as I'd like to take those ratings seriously, I just....can't. Seeing as I am only up there due to an extremely fortuitous first 25 turns of Strife.
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    • #32
      That's what I tried to tell Solver when he was rallying the troops to get this thing going. I reckon that the factions that can pop boom, and the ones that start with extra techs from the get go are going to be the factions (players) who top out the chart. Ah well, lets brag while we still can!

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      • #33
        WE - we've all tried to tell him that, but he just won't listen

        *sigh*

        What can you do?
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        • #34
          turn to mark13

          ******

          I think the factions should be rated at the same time as the players. Then your rating would be adjusted by the relative rating of the faction. That would do two things:

          1) Give a subjective score to each faction

          2) Allow players to prove their worth by playing a particular faction better than average

          But, I can't bring myself to mention it to Solver. I'm afraid it would open the can of worms, again.
          Team 'Poly

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          • #35
            2222 to Mark13
            Team 'Poly

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            • #36
              2224 to WE....

              Big C - only problem with that is the factions' positions tend to fluctuate throughout the game. Take the Drones, for instance - lousy in the early game, but they do tend to get stronger through the mid-game, and they are usually a force to be reckoned with by the late game. Having one score for the faction throughout the whole game ranks the factions - something it isn't really possible to do.
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              • #37
                2124 to Mark13 8 hrs ago
                Team 'Poly

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                • #38
                  2225 to WE....
                  We're back!
                  http://www.civgaming.net/forums

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                  • #39
                    2226 to WE....
                    We're back!
                    http://www.civgaming.net/forums

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                    • #40
                      '27 to WE earlier this afternoon....
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                      • #41
                        27 to Mark13
                        Team 'Poly

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                        • #42
                          2226 to Mark13 yesterday
                          Team 'Poly

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                          • #43
                            2128 to WE....
                            We're back!
                            http://www.civgaming.net/forums

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                            • #44
                              2128 to Mark13
                              Team 'Poly

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                              • #45
                                2229 to WE
                                We're back!
                                http://www.civgaming.net/forums

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