The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
BTW, much as I'd like to take those ratings seriously, I just....can't. Seeing as I am only up there due to an extremely fortuitous first 25 turns of Strife.
That's what I tried to tell Solver when he was rallying the troops to get this thing going. I reckon that the factions that can pop boom, and the ones that start with extra techs from the get go are going to be the factions (players) who top out the chart. Ah well, lets brag while we still can!
I think the factions should be rated at the same time as the players. Then your rating would be adjusted by the relative rating of the faction. That would do two things:
1) Give a subjective score to each faction
2) Allow players to prove their worth by playing a particular faction better than average
But, I can't bring myself to mention it to Solver. I'm afraid it would open the can of worms, again.
Big C - only problem with that is the factions' positions tend to fluctuate throughout the game. Take the Drones, for instance - lousy in the early game, but they do tend to get stronger through the mid-game, and they are usually a force to be reckoned with by the late game. Having one score for the faction throughout the whole game ranks the factions - something it isn't really possible to do.
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