Alpha Centauri / Alien Crossfire Play-by-email Ratings
POS....NAME............ RATING
001....STUNTMAN19...... 21.437
002....BIG_CANUK....... 21.000
003....DILTHIUMDAD..... 21.000
004....GOOGLIE......... 21.000
005....MARK13.......... 21.000
006....MISOTU.......... 21.000
007....REDFRED......... 21.000
008....SOLVER.......... 21.000
009....TAU_CETI........ 21.000
010....BLACK_SUNRISE... 20.215
011....KEYGEN.......... 19.219
012....REGGY........... 19.130
Rated games in progess:
Keygen's Classic (2140):
1. Stuntman
2. Keygen
3. Nanuk
4. Reggy
5. Black Sunrise
CMN: MISOTU
Keygen's Alien Crossfire (2158):
1. Keygen
2. Reggy
3. Stuntman19
4. Black Sunrise
Keygen's Faction Strife (2101):
1. Keygen
2. Solver
3. Tau Ceto
4. Googlie
5. Big Canuk
6. Misotu
7. Mark13
CMN: Aeredhran
Keygen's Faction Strife about to start.
Hope that list will appear on the board just like it looks now on my monitor .
For more on the rating system, refer to the Ladders topic by Solver in the AC-Multiplaying forum. And, here are some of the fundmental rules. All the rules are in one of my posts at Ladders, but I will include the rules here as well over time.
Initial ratings for the players: this depends on the highest SMAC/X AI level ever defeated by the player as follows: Citizen = 14, Specialist = 16, Talent - 17, Librarian = 18, Thinker = 19, Transcend = 21.
Delinquency rule: If a player doesn't play his turn in 24 hours, he is delinquent, and gets a next-turn from the previous player (probably CMN), to send the turn to the next one. Each time a delinquency occurs, the player loses 0.1 (one tenth) rating points. If there's explanation present either on the forum or in my mailbox, no penalty is applied. Explanation include things like lost Internet connection, Windows problems, etc. As in CtP, I have no time to monitor all of the rated games, so please, when a player is delinquent either post the fact at the respective ratings thread, or email that to me. I Know this sounds terrible, but as experience shows, it ain't that hard .
Elimination Rule:
Idea by Quinns.
If a player is:
a) Eliminated
b) Changes status in the game from rated to unrated
c) Gets end-turned three times in a row with no explanation,
then each remaining player defeats him 3 times.
Transcend Rule:
If a player completes the Ascent to Transcendence sequence, he defeats each remaining player three times.
At the moment, these are the ratings applied with the calculations, but actually, it's yet more of alphabetical luck here. However, I can yet congratulate Stuntman with taking over the first place!
Soon I will do more work on this, and perhaps I will also make the rating's history available for public.
------------------
Solver - http://www.aok.20m.com
[This message has been edited by Solver (edited February 07, 2001).]
POS....NAME............ RATING
001....STUNTMAN19...... 21.437
002....BIG_CANUK....... 21.000
003....DILTHIUMDAD..... 21.000
004....GOOGLIE......... 21.000
005....MARK13.......... 21.000
006....MISOTU.......... 21.000
007....REDFRED......... 21.000
008....SOLVER.......... 21.000
009....TAU_CETI........ 21.000
010....BLACK_SUNRISE... 20.215
011....KEYGEN.......... 19.219
012....REGGY........... 19.130
Rated games in progess:
Keygen's Classic (2140):
1. Stuntman
2. Keygen
3. Nanuk
4. Reggy
5. Black Sunrise
CMN: MISOTU
Keygen's Alien Crossfire (2158):
1. Keygen
2. Reggy
3. Stuntman19
4. Black Sunrise
Keygen's Faction Strife (2101):
1. Keygen
2. Solver
3. Tau Ceto
4. Googlie
5. Big Canuk
6. Misotu
7. Mark13
CMN: Aeredhran
Keygen's Faction Strife about to start.
Hope that list will appear on the board just like it looks now on my monitor .
For more on the rating system, refer to the Ladders topic by Solver in the AC-Multiplaying forum. And, here are some of the fundmental rules. All the rules are in one of my posts at Ladders, but I will include the rules here as well over time.
Initial ratings for the players: this depends on the highest SMAC/X AI level ever defeated by the player as follows: Citizen = 14, Specialist = 16, Talent - 17, Librarian = 18, Thinker = 19, Transcend = 21.
Delinquency rule: If a player doesn't play his turn in 24 hours, he is delinquent, and gets a next-turn from the previous player (probably CMN), to send the turn to the next one. Each time a delinquency occurs, the player loses 0.1 (one tenth) rating points. If there's explanation present either on the forum or in my mailbox, no penalty is applied. Explanation include things like lost Internet connection, Windows problems, etc. As in CtP, I have no time to monitor all of the rated games, so please, when a player is delinquent either post the fact at the respective ratings thread, or email that to me. I Know this sounds terrible, but as experience shows, it ain't that hard .
Elimination Rule:
Idea by Quinns.
If a player is:
a) Eliminated
b) Changes status in the game from rated to unrated
c) Gets end-turned three times in a row with no explanation,
then each remaining player defeats him 3 times.
Transcend Rule:
If a player completes the Ascent to Transcendence sequence, he defeats each remaining player three times.
At the moment, these are the ratings applied with the calculations, but actually, it's yet more of alphabetical luck here. However, I can yet congratulate Stuntman with taking over the first place!
Soon I will do more work on this, and perhaps I will also make the rating's history available for public.
------------------
Solver - http://www.aok.20m.com
[This message has been edited by Solver (edited February 07, 2001).]
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