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Keygen's Classic - Turns

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  • #16
    The CMN is normally not in the game but sets up the game and handles any problems or rule interpretations.
    Thus the Creator-Moderator-Narrator title. You may be right about the random factor, as that may be why the tourny format has the CMN handle the whole first turn and assure everyone starts with the same number of units. I'm assuming we are proceeding forward, and other than feeling it is somewhat unbalancing a start, I guess it is an informal friendly game.

    turn 2103 to Provost Keygen

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    • #17
      I will agree with Deimos because as far as I know in Single player games some times you get 2 colony pods and some time 1.
      I didn't know what CMN was but now I know and if you guys wan't to restart the game it's fine by me.
      But my suggestion is everyone who has two colony pods just keep the one inside the base for 10-20 turns depending on the city growth speed of the factions with one colony pod. In this way we could balance the game so not to have some of us any kind of advantage and not to slow the game by restarting it.
      What do you think?

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      • #18
        OK, I have disbanded my colony pod. I will ask from Nanuk and Deimos to do the same and disband their colony pod. Unfotunately I won't be able to disband any extra colony pod of the Alien factions
        And I like the idea of CMN. Stuntman19 if you can find a CMN fine otherwise I will post a new thread for the position of the CMN.
        And one more question.
        In Keygen's SMACX I also have 2 colony pods and a scout patrol.
        Is anyone who has only one colony pod?

        MY 2103 to Nanuk.

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        • #19
          Another option to keep the game going would be to have the players receiving 2 colony pods to disband the 2nd one. This would keep the current game going without a restart, but would depend on the honor system basically. I'm thinking the randomness of pod number is a feature of the lower levels of play, but again I'm not sure as most of my experiences are on transcend level. Other than trying to even things as early in the game as possible if we are going to do it,
          I'm ok with either an adjustment to the current game or leaving it as it is to keep the game going.

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          • #20
            As far as I know everyone in the smacx started the same, with the two colony pods. As for having a CMN it is probably a good thing to have, but as long as we can work thru any problems I'm sure we will be ok.
            I think by doing the disband only the AI(Hive and Believers) should have started with two pods, but who knows.

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            • #21
              Turn sent to Deimos.

              I will disband next turn.

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              • #22
                Turn sent to Black Sunrise

                My extra pod is on its way back. Will disband next turn.
                "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
                "That which does not kill me, missed." -- Anonymous war gamer
                "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

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                • #23
                  Move sent on.

                  Reports indictate more of this "fungus" than we first thought! Will attempt to investigate.

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                  • #24
                    2104 sent to Provost Keygen

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                    • #25
                      Nothing special yet, just growing...

                      MY 2104 to CEO Nanuk.

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                      • #26
                        Does anyone knows where Nanuk is?

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                        • #27
                          Not sure, you might want to send Nanuk an e-mail to see if he has the turn or received it?

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                          • #28
                            MY 2104 sent to Black Sunrise

                            When Nanuk sent me the prior turn, he indicated he was having email problems. Boy was he ever After I received the turn and passed it on, I received it again once a day for the next 3 days
                            "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
                            "That which does not kill me, missed." -- Anonymous war gamer
                            "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

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                            • #29
                              Movement into fungus successful.
                              ****Brk****...retreival operation complete.
                              Message ends.

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                              • #30
                                Well I have sent him an email a couple of days ago but I had no response. I will send him another one and if he won't reply in a day I will consider he's out.
                                If anyone knows a way of putting him in AI without having his password then please post. Otherwise I'm afraid that we will have to start over.

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