The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've emailed JoeR asking for his password (since I didn't realize how this was done when I set the game up, I don't have anyone's passwords . When I get that I'll start looking for a replacement...
Since we are looking for another player, I thought I would post the settings for the game again:
If you are interested in playing, email me at Michael_Carney@mindlink.bc.ca and I'll send you the password: first come first serve.
Players: Morgan, Peacekeepers, Hive, and University (needs replacement)
AI's: Gaians, Spartans, Believers
Settings: Random planet, large planet, average ocean, average erosion, average native life, average cloud cover, Thinker.
Other settings: Do or Die OFF, Look First OFF, Spoils of War OFF, Blind Research ON, No Unity Survey ON, No Unity Scattering ON, Random Events.
Additional rules:
1) A faction may not use any advanced SE setting that conflicts with its agenda. For example, the Morganites may not use the Green setting, because it conflicts with Market. They could use Simple economics, because that is not an advanced SE setting.
2) A faction may not win a cooperative victory with another faction with an incompatable agenda. In this particular game, this means that the Hive may not win a cooperative victory with the Peacekeepers.
3) Research settings: Factions emphasize their "default" interests when researching. (The default interests are:
Hive: Conquer, Build
Morgan: Build
Peacekeepers: Explore, Discover
University: Discover
4) No cheats. Refer to the various cheats threads if you are unsure, or pose a question here.
5) No communication between factions until contact is established.
6) This is a role-playing-oriented game, so play your faction to the hilt, and don't worry too much about winning!
The game is being played from a scenario, so unless you customize your "Alpha Centauri.Ini" file all the faction graphics and unit colours will come out wrong. To customize it, double-click on the file, scroll down to the place where it says "
Faction 1=this
Faction 2=that
...
and change it to:
Faction 1=UNIV
Faction 2=GAIANS
Faction 3=PEACE
Faction 4=SPARTANS
Faction 5=HIVE
Faction 6=BELIEVE
Faction 7=MORGAN
This won't effect the colors of any non-scenario based games you are playing, but if you are playing several scenario-based games at once you may have to make a couple of .Ini files and swap them in and out of the Alpha Centauri directory.
[This message has been edited by Basil (edited September 19, 2000).]
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