There are some newbie PBEMers in the tournament who need some help, have questions. Therefore, an FAQ thread would be useful, so here we go.
I invite all PBEM newbies to post questions here!
I would like to ask experienced PBEM players, to please help answer the questions in this thread!
To kick-off I list some questions:
Q1. Who to load up a PBEM turn ?
A1. From the main menu, choose Multiplayer -> Hotseat/Play-bu-Email -> Load Multiplayer game.
Select the .SAV file you got from the previous player.
Enter your password, and voila, you can play your turn.
Q2. How to finish/save a PBEM turn ?
This is not so much a freqent question, but rather a frequently made mistake, that's why it is good to have it here...
A2. Do not save the game when the "Turn Complete" sign flashes in the game screen! Press enter or click on "Turn Complete", you will get a similar window that you had when you loaded the game (before your turn started) with text "NEXT PLAYER TURN" and the name and faction of the next player below that. It is asking for password again. However, now instead of typing your password, click on SAVE AND EXIT button and save the turn for the next player. Then email that off (you may want to zip it to save network bandwidth).
Q3. How diplomacy works in PBEM ?
A3. You can start communication in your turn, select what you offer and type in some text message below (e.g. telling the other party what you expect in return). Then press "end-transmission".
The other player will get the communication screen pop-up automatically at the beginning of his/her turn with your message and offer. That player can set the counter offerings and press "Accept" or request different things in text and continue negotiation.
Therefore the communication may drag through several turns. When both parties has accepted, they will receive whatever the other party has offered (techs, energy, map, treaty, pact etc.)
There are a lot of fine details about the communication that I do not want to go into now, but I do not mind if others add to this topic...
Zsozso
I invite all PBEM newbies to post questions here!
I would like to ask experienced PBEM players, to please help answer the questions in this thread!
To kick-off I list some questions:
Q1. Who to load up a PBEM turn ?
A1. From the main menu, choose Multiplayer -> Hotseat/Play-bu-Email -> Load Multiplayer game.
Select the .SAV file you got from the previous player.
Enter your password, and voila, you can play your turn.
Q2. How to finish/save a PBEM turn ?
This is not so much a freqent question, but rather a frequently made mistake, that's why it is good to have it here...
A2. Do not save the game when the "Turn Complete" sign flashes in the game screen! Press enter or click on "Turn Complete", you will get a similar window that you had when you loaded the game (before your turn started) with text "NEXT PLAYER TURN" and the name and faction of the next player below that. It is asking for password again. However, now instead of typing your password, click on SAVE AND EXIT button and save the turn for the next player. Then email that off (you may want to zip it to save network bandwidth).
Q3. How diplomacy works in PBEM ?
A3. You can start communication in your turn, select what you offer and type in some text message below (e.g. telling the other party what you expect in return). Then press "end-transmission".
The other player will get the communication screen pop-up automatically at the beginning of his/her turn with your message and offer. That player can set the counter offerings and press "Accept" or request different things in text and continue negotiation.
Therefore the communication may drag through several turns. When both parties has accepted, they will receive whatever the other party has offered (techs, energy, map, treaty, pact etc.)
There are a lot of fine details about the communication that I do not want to go into now, but I do not mind if others add to this topic...
Zsozso
Comment