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GAME ON! May Madness Pairings Now Available.

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  • #16
    yes, after wielding the AIs like a Gideon, and a brief taste of supremacy, the game has begun to take interesting paths. Dear Miriam has tasted the fungus, and despite that she can no longer blink, will relentlessly persue the honored position of.........cup holder.

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    • #17
      Be strong and very courageous. Be careful to obey all the law my servant Moses gave you; do not turn from it to the right or to the left, that you may be successful wherever you go.
      Joshua 1:7 Complete Bible, Datalinks.


      [This message has been edited by cousLee (edited May 03, 1999).]

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      • #18
        Ready to uphold the U.N. Charters everywhere.

        Bolbol, if you want to play tonight please email me at Goochngoob@aol.com ( I emailed this too you as well )

        Goob

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        • #19
          Sorry dear Sister but this New World simply isn't big enough for everyone ...
          After a sad execution error from one of my scientists you went Governor for a some time, but in the end the total knowledge will be widespread by the University !

          hehe

          --- Provost Pawnie out ---

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          • #20
            Your "knowledge" is nothing more than blasephmous garbage! The good lord has appointed Miriam to instruct the followers to take out the trash.
            **********************
            (having a hard time playing a character role that contradicts personal beliefs) I Love the Lord with all my heart, please don't take any "role/story" comments wrong. disclaimer finished.

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            • #21
              Here Here! I second the motion made by Bolbol in appreciation of TFS99 (also known as Ted). It was LOTS of work ... and still more work to come and he is not even in the tournament!

              Question: how do we set our passwords? Clicking on the padlock icon did not work for us.

              Our game (CaptComal/Hive vs Rong/Gaian) has progressed 46 turns and we hope to continue it tonight.

              ------------------
              Best Regards,
              CaptComal
              Best Regards,
              CaptComal

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              • #22
                Pawnie (me) and cousLee played in two days 68 turns of this awesome game and all went fine and lagless until now as far as I'm concerned (aside from the starting tech glitch ;o) ).
                Nevertheless one question arose during combats resolution : I checked the 'Confirm probability before combat' option in my preferences but it didn't work. Units just jumped headless into mêlée ! Now I'm not an experienced SMAC player yet and it would be reassuring for me to know exactly my odds before I throw my valiant soldiers into action. Maybe this option was disabled on purpose for MP games ?! (it only takes a couple of seconds looking at your winning/losing chances ..)

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                • #23
                  I have the same option checked, and since it did not work for me either, I assumed the host (pawnie) did not have it checked and that the host computer determines the "in-game" setting.

                  our game may not be the best example though, since we are v2.0 at this point.

                  Pawnie, I read a post from J Morris that the freanch v3.0 has been "signed off" (meaning it should be available within the next few days).

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                  • #24
                    Hey, everyone. Hope everything is going 2 everyone's satisfaction. John (Thingol) and I started playing last night on 2 have my computer crash (while I'm hosting!!) by the 7th turn and only 2 realize that I didn't get a chance 2 save. We'r gonna have another go at it tomorrow. There were a few things, though:
                    1. Ted: the game doesn't ask u 4 a password when u load it in a MP game but it does if u "LOAD" the game from the main menu...?
                    2. It seems that I (as a host) wasn't able 2 change time controls during play. What's up with that, guys? Anyone experiencing this?

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                    • #25
                      coueLee, I am hosting the game with CaptComal, I had the option checked also but it didn't work for us either. We are at v3.0.

                      So I guess it's probably determined by the save file.
                      The radical invents the views. When he has worn them out the conservative adopts them.
                      - Mark Twain

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                      • #26
                        >>>>>> Bolbol

                        My experience has been that you set passwords on the initial MP launching screen. You do this by clicking on the little padlocks. Has always worked for me, but some are reporting that it does not work.

                        If you load an MP .SAV file from the MP menu and not the "launch screen" it assumes that you are going to play Hot Seat/PBEM and it asks you for the password of the next faction to play.

                        >>>>>> About the Combat Odds Option

                        It seems that some preferences can be changed and others can't, I also have found in my PBEM games that I wanted to see the occasional odds, but could not turn it on once the game started.

                        I have no experience with an MP game where the option was selected to be on from the first. Perhaps, it is just a "feature" that it does not work. There are a lot of "features" (disabled functionality) like that in MP play.

                        SMAC n ... Ted S.

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                        • #27
                          SMAC V. 3 French is finally out !
                          After installing it we decided to try it out and carry on our match on this new version. I loaded the last saved game (played on v.2) and it worked ! Not for long though ... First couLee reported he had no music any more, then he couldn't disband a (captured !) city (it seems there is an option by building a colony pod, if I got it right) and, after some turns I noticed that a (Spartan) unit 90% damaged just fully repaired overnight (in one turn) on the battle field .... At this point we agreed to go back to v.2 (
                          Hope it will be useful in the next round though .. hehe

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                          • #28
                            I have one question: How do u guys do those smiley faces?? Is it in HTML (code)?

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                            • #29
                              Bolbol I don't know how it was done : it wasn't even my intention !

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                              • #30
                                : + ) =
                                : + ( =
                                plus many others

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