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Economic victory? Ever?

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  • #16
    I did it once, but its not as much fun as crushing your opponants.
    (+1)

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    • #17
      It was uhh.. 70-90% arid. It was on transcend though. I was getting about 400 energy a turn too, which is more than you can shake a stick at. You just can't beat the pirates for energy.

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      • #18
        Eh?

        Even as Yang I can make upwards of 1000 per turn. I wonder if your Economy rating has anything to do with the amount of money it takes.
        "lol internet" ~ AAHZ

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        • #19
          Yeah, but what year were you making that in? I was raking in the cash after 50 years with over 200 a year. Then it just went up and up. Making 1000 a turn in say.. 2300 isn't that big of a deal, especially with Eudomonia.

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          • #20
            in 2300 you should be making around 10,000 with all the orbital pods and base facilities available
            Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.

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            • #21
              You can take your stinkin crawlers and stick them where the sun don't shine.

              /me playes like a real man

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              • #22
                (+1)

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                • #23
                  Originally posted by Lazerus
                  in 2300 you should be making around 10,000 with all the orbital pods and base facilities available
                  If you're waiting until you have orbital facilities to go for your Economic Victory, you're probably doing something wrong, however. The trick is to get Planetary Economics and Fusion power and grab it early, before your rivals have access to irksome units like choppers and planet-busters, otherwise defending your HQ becomes too difficult.

                  Originally posted by Qualicide
                  You can take your stinkin crawlers and stick them where the sun don't shine.

                  * Qualicide playes like a real man
                  If I stick my crawlers where the sun doesn't shine they won't harvest as many nutrients. I suggest you revisit your crawler strategy, it sounds like there's room for improvement in your game. Oh, and how, exactly does one play SMAC like a 'real man'? Do you only play sitting in the hot sun, not drinking any water or something?
                  Last edited by CEO Aaron; April 20, 2003, 15:26.

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                  • #24
                    I think i've only won by economic victory once to see what happened. This was against the AI and the reason i was making 10k (well actually 23k as i remember) at that stage was because i was going for a high score before transcending
                    Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.

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                    • #25
                      Hmm - just played a game as Morgan to see how easy an economic victory might be on a humungous map (256 x 256) at Transcend level

                      Achieved it somewhat belatedly (in 2402) mainly due to starting late - first time I hit the "," was told I'd need 117,000 credits, so set my entire economy to wealth, running 90/10/0 and stockpiling everything - I bought the techs I needed from my pactmates.

                      When I had accumulated 120,000 credits I checked the "," again, only too find that I only needed 59,000 (Lal had been running a two-front battle against the Angels and the Borgs, and Yang and Svensgaard were going hook and claw, so i guess the economies of five factions got decimated, making control much cheaper.

                      So I spent my surplus credits upgrading to clean shard singularity choppers and AAA 8-res sing shard garrisons in each base (I only had a dozen, but each was around 35 to 40 pops by 2400)

                      The ending is really disappointing, compared to the neat videos for transcending (or joining in a co-op victory)

                      G.

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                      • #26
                        Been some good adive here.

                        Guess each time I played Morgan I just beeline D:AP and choppered it. Seems too easy not too. Been trying other strategies recently: Data Angels and probes....

                        Can someone summarize the 'energy park' concept. I remeber reading about it a few years ago, but beyond the 'pack in the collectors and mirros', I cant remember the details....

                        PS running FM and wealth is not so easy without SPs......

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                        • #27
                          just noticed a post on this topic....

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                          • #28
                            Originally posted by CEO Aaron If I stick my crawlers where the sun doesn't shine they won't harvest as many nutrients. I suggest you revisit your crawler strategy, it sounds like there's room for improvement in your game. Oh, and how, exactly does one play SMAC like a 'real man'? Do you only play sitting in the hot sun, not drinking any water or something?
                            Everyone always complains about how easy the game is, then the next sentance they are like "yeah, I only had 500 crawlers and 300 bases with pop 100, oh and was getting 100k a year and had every tech" Maybe there is a reason why it is so easy? It's like in FF7 where they are like "omg sephiroth was so easy I just used kotr+quadra magic on my lv99 chars". Try doing it at lv50 without kotr and see how easy it is..

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                            • #29
                              Well, I think there are many ways to make the AI more challenging, but weakening my game by forbidding myself powerful options would not be my first choice. There are several threads rolling around about ways you can make the AI more competitive, I suggest you look into a few. Dismissing crawlers as some kind of 'cheese tactic' is just silly, IMO. If you're suggesting that crawlers make playing multiplayer too easy, I suggest you find a better class of opponent.

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                              • #30
                                omg sephiroth was so easy I just used kotr+quadra magic on my lv99 chars". Try doing it at lv50 without kotr and see how easy it is..
                                I did, was still easy could never get the damn chocobo to go get the summon for ages
                                Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.

                                Comment

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