The 2000/xp patch doesn't stop the mid game crash (i,e. the terran.exe crash back to the desk top when the action starts getting really heavy). It may allow the action to get a little more intense before it crashes since I don't have to be quite so careful in letting things stack up ( if your new to this very frustrating issue, I mean short build stacks, fast resolutions, no patrolling, no travel paths over the turn end, ect., can sometimes avoid it)
I may be getting a little paranoid, but imho and limited experience they seem to have tweaked the AI at least at the top two levels. I was getting so I could win by Trans (playing Zak) at the thinker level and do well, but with some difficulty, at the trans level, but since the 2000/xp patch I am getting my clock cleaned at every turn. I get harassed early and constantly, even if on an island then its worms, if on a large land mass it's three AI characters in full extortion mode, no trading. Perhaps I just was lucky before and this is normal. If normal, I have to admire those who can win at the top level. Could someone more expert than I (clearly a large group) check this out.
I may be getting a little paranoid, but imho and limited experience they seem to have tweaked the AI at least at the top two levels. I was getting so I could win by Trans (playing Zak) at the thinker level and do well, but with some difficulty, at the trans level, but since the 2000/xp patch I am getting my clock cleaned at every turn. I get harassed early and constantly, even if on an island then its worms, if on a large land mass it's three AI characters in full extortion mode, no trading. Perhaps I just was lucky before and this is normal. If normal, I have to admire those who can win at the top level. Could someone more expert than I (clearly a large group) check this out.
Comment