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  • #31
    IMHO, shouldn't morale be experience instead?).
    Morale is an Concept, which I personally dont buy.
    Morale is
    important? yes Critical? Absolutly!
    More Important than Experience? IMO Nope

    On Second Thought I remember readíng about Morale in Sun' T.
    Curse your sudden but inevitable betrayal!

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    • #32
      I've played a lot of SMAC, done a lot of testing and learnt pratically everything there is to know about SMAC... I played it a lot for about a year and a half, played it to death one could say. I havn't been addicted for a *long* time. In fact I can safely say I find SMAC quite boring now.

      But I do still play CGN challenge and an odd game as Datajacks/Morgan for oldtimes sake.... (but I rarely play past the first 100 turns, it's too damn tedious). And I do still test stuff

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      • #33
        I still play regularly...
        (+1)

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        • #34
          Originally posted by Mr. President
          What is the premise of Tropico? I don't think I've heard of that game.
          From the official site:

          "As the newly installed dictator of an obscure Caribbean island, build a path of progress for a nation mired in poverty, civil unrest and infighting. Oh, and uhh… stash a few million in your Swiss bank account just in case you need to take early retirement.

          Tropico takes the addictive building-oriented gameplay of hits such as SimCity 3000 and Railroad Tycoon 2, combined with a healthy dose of Latin American political intrigue, and bundles it up in an easy-to-learn, hard to master, utterly addictive package.

          Tropico is first and foremost a builder. Tropico provides over 85 structures to build, from hotels and spas for tourists to banana groves, sugar plantations and bauxite mines for food and basic exports, to rum distilleries and cigar factories for basic industry. Industry, mining, agriculture, or tourism, you choose to shape the economy to your vision. And don’t let your lust for Yanqui dollars overcome your concern for the plight of your people. (or they’ll overcome your palace guards and teach you a lesson in mob justice) As a precaution against such unpleasantness, may we suggest paying off the radio stations and educating your citizens to the, um, true benevolence of your rule?

          Your island’s inhabitants are fleshed out individuals, most of whom support you as their leader (at least initially). They go about their daily business striving for happiness under your enlightened rule. They have homes, jobs and identities, and they like being safe, well-fed, employed and spiritually enriched. Plan your growth well, and you’ll have plenty of money to buy your people’s favor. Plan your growth poorly, and, well, there’s always martial law…"

          Believe me, the game is more interesting than this description...
          I watched you fall. I think I pushed.

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          • #35
            I'm another sporadic player: take six months off, spending time at the forums and doing RL - then something gets under my skin and go back to days on end of SMAX. That's why I am always hesitant to pick up new games, no matter how cool they sound - don't want to get sucked into another vortex . . .

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            • #36
              Believe me, the game is more interesting than this description...
              The description already sounds quite interesting.
              Everything changes, but nothing is truly lost.

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              • #37
                Originally posted by Pandemoniak
                Mongoose, if you play with Gaians, you get the same at ther first turn for a monolith with fungus on it.
                Not in my game, I don't. Such a square doesn't even have the circled/shadowed nutrient numeral two that would indicate that I would get four nuts if I had Gene Splicing.

                This with unmodded SMAC 4.0 and SMAX 2.0.

                Perhaps you care to retract or to provide a screenie as proof of your claim?

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                • #38
                  I don't play it anymore (after getting CivIII), but even though I don't play it, it has features I still like about it. Don't ask why I don't play it because I don't really know (other than lack of time).
                  God's last message to his creation: WE APPOLIGISE FOR ANY INCONVIENIENCE
                  -Douglas Adams-

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                  • #39
                    I was a latecomer to the game and still play it. I usually set up a game on saturday morning (my officially designated SMAC time) and play here and there during the week.
                    Dave
                    "Perhaps a new spirit is rising among us. If it is, let us trace its movements and pray that our own inner being may be sensitive to its guidance, for we are deeply in need of a new way beyond the darkness that seems so close around us." --MLK Jr.

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                    • #40
                      I don't play it anymore (after getting CivIII), but even though I don't play it, it has features I still like about it. Don't ask why I don't play it because I don't really know (other than lack of time).
                      I thought you only had it for Mac?

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                      • #41
                        Should be more than a few times a week, but with PBEM's, y'rely on other people.
                        Cracked open Rollercoaster Tycoon yesterday... the fate of the amusement-park-goer will never be the same.
                        Another Roadside Attraction

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                        • #42
                          I rememeber doing some really cool stuff on Tycoon - the panda entertainers used to annoy the hell out of me, so I drowned a hundred at a time. I got bored with the game after a while, so I figured how to run a coaster off the rails and keep it going right the way across the park till it smashed into the fence at the other side.
                          Ah, happy memories...
                          "Love the earth and sun and animals, despise riches, give alms to every one that asks, stand up for the stupid and crazy, devote your income and labor to others, hate tyrants, argue not concerning God, have patience and indulgence toward the people, take off your hat to nothing known or unknown . . . reexamine all you have been told at school or church or in any book, dismiss whatever insults your own soul, and your very flesh shall be a great poem and have the richest fluency" - Walt Whitman

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                          • #43
                            I know how you feel. It didn't take me very long to turn my Sims guy into a serial killer at all.

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                            • #44
                              I keep debating with myself whther or not to get The Sims...maybe if they bring out the whole thing (plus expansions) at a decent price I will.
                              "Love the earth and sun and animals, despise riches, give alms to every one that asks, stand up for the stupid and crazy, devote your income and labor to others, hate tyrants, argue not concerning God, have patience and indulgence toward the people, take off your hat to nothing known or unknown . . . reexamine all you have been told at school or church or in any book, dismiss whatever insults your own soul, and your very flesh shall be a great poem and have the richest fluency" - Walt Whitman

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                              • #45
                                Originally posted by GeneralTacticus


                                I thought you only had it for Mac?
                                Yeah, well good point. But if I really wanted to play it I could...
                                God's last message to his creation: WE APPOLIGISE FOR ANY INCONVIENIENCE
                                -Douglas Adams-

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