hey, I'm glad I found this site. I've had alpha centauri for quite a few years now but I've just gotten into it.
Anyways I'll get right into the question since I'm dying to hear a few answers.
First. Is it just me, or is the deep pressure hull (submarine) ability way too little and too late in the game? and the mobile airbase ability. These should be huge advantages to your navy but im dissapointed that the only thing that submarine affects the unit's visibility and the mobile airbase can't even have aaa ability to defend itself against air attacks!
Anyways, I digress.
About subs. Does anyone exactly what benefits they give?
More importantly, so I have a mobile airbase (right now I'm in the planning stages of constructing my navy). I think what if it's protected by some aaa sentinels. so far so good. I toss the sentinels in the airbase. And then I use scenario editor to test the idea, but a missile needlejet will ignore the sentinels (even if i put them "designate defender") and attack the mobile airbase, which is of course a lowly transport without aaa underneath it all. Is this a bug or something? Because when i try this for a conventional missile to defend against an enemy missile, it works. In fact the conventional missile will defend against an enemy needlejet as well.
i have version 1.0 of alpha centauri, so im wondering if you guys can solve this for me.
BTW, do building conventional missiles reduce your clean minerals limit?
Anyways I'll get right into the question since I'm dying to hear a few answers.
First. Is it just me, or is the deep pressure hull (submarine) ability way too little and too late in the game? and the mobile airbase ability. These should be huge advantages to your navy but im dissapointed that the only thing that submarine affects the unit's visibility and the mobile airbase can't even have aaa ability to defend itself against air attacks!
Anyways, I digress.
About subs. Does anyone exactly what benefits they give?
More importantly, so I have a mobile airbase (right now I'm in the planning stages of constructing my navy). I think what if it's protected by some aaa sentinels. so far so good. I toss the sentinels in the airbase. And then I use scenario editor to test the idea, but a missile needlejet will ignore the sentinels (even if i put them "designate defender") and attack the mobile airbase, which is of course a lowly transport without aaa underneath it all. Is this a bug or something? Because when i try this for a conventional missile to defend against an enemy missile, it works. In fact the conventional missile will defend against an enemy needlejet as well.
i have version 1.0 of alpha centauri, so im wondering if you guys can solve this for me.
BTW, do building conventional missiles reduce your clean minerals limit?
Comment