The games take months and sometimes I find that I change the entire complexion of a game based on a single turn when I am feeling particularly peaceful, aggressive or even had a few drinks.
Examples
1. In one game I was in an involved war and had been very careful not to allow probe targets to my enemy. I played one turn after coming home late after a party and with a devil may care attitude captured several enemy bases. The enemy thanked me very much as he probed back the bases and all my tech lead as well.
2. I had a good chance to win solo and another player had been soliciting a game-long pact. I was just in a super mellow mood and emailed off a quick acceptance despite the fact that I felt a solo victory was more than possible and I had decided a couple of times not to pact. Once I sent it, I felt I had to honour it and we won as a team.
3. Started a war with two treaty-mates when they kept attacking my AI submissive after I asked them not to -- Original plan was to try to race them to transcend but again it was just a sudden decision. I opened the turn and saw they had taken a bunch of bases belonged to my sub and then just said heck with it.
So are you better at keeping to a plan? In all these instances, I could do what I did without breaking any express agreements and they were always matters that were under consideration . I had thought of warring or pacting with the particular party and rejected the idea for now and then I get the turn and go ahead without any real plan.
and its funny how often I change my mind at the last second as to which tech or SP to go for
Examples
1. In one game I was in an involved war and had been very careful not to allow probe targets to my enemy. I played one turn after coming home late after a party and with a devil may care attitude captured several enemy bases. The enemy thanked me very much as he probed back the bases and all my tech lead as well.
2. I had a good chance to win solo and another player had been soliciting a game-long pact. I was just in a super mellow mood and emailed off a quick acceptance despite the fact that I felt a solo victory was more than possible and I had decided a couple of times not to pact. Once I sent it, I felt I had to honour it and we won as a team.
3. Started a war with two treaty-mates when they kept attacking my AI submissive after I asked them not to -- Original plan was to try to race them to transcend but again it was just a sudden decision. I opened the turn and saw they had taken a bunch of bases belonged to my sub and then just said heck with it.
So are you better at keeping to a plan? In all these instances, I could do what I did without breaking any express agreements and they were always matters that were under consideration . I had thought of warring or pacting with the particular party and rejected the idea for now and then I get the turn and go ahead without any real plan.
and its funny how often I change my mind at the last second as to which tech or SP to go for
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