I have tried and enjoyed many of the mods that are around but I have never seen anything that would make the AI more challenging in the mid to end game.
Examples
The AI is a sucker for the gift of a base. Even a class 1 in the middle of nowhere.
The AI tends to stack their units like flyers in one square or base thereby making them vulnerable to a 'surgical strike'
The AI tends to stop making amphibious assaults in the mid and end game.
Does anyone know how to adjust the strategies of the AI? (Without rewriting the executable!)
Thanks and compliments to all the modders
Examples
The AI is a sucker for the gift of a base. Even a class 1 in the middle of nowhere.
The AI tends to stack their units like flyers in one square or base thereby making them vulnerable to a 'surgical strike'
The AI tends to stop making amphibious assaults in the mid and end game.
Does anyone know how to adjust the strategies of the AI? (Without rewriting the executable!)
Thanks and compliments to all the modders
Comment