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  • Original Units Created

    One of the most "original" units I have ever created was my

    "Nuclear Sub" as I like to call it.

    I designed it where it held 8 planet busters and acted just like real-life nuclear missile subs today.

    I had so much fun with these (never mind their impracticality or the overall costs) that I made three more...all armed with some type of missile!

    Well, I want to know is what kinds of units have you all made that were either "original" or fun that you had to design yourself, instead of having the computer make the units for you.
    Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
    Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
    *****Citizen of the Hive****
    "...but what sane person would move from Hawaii to Indiana?" -Dis

  • #2
    instead of having the computer make the units for you
    i don't think that using the automatic build option would be wise for a serious game

    i may post some personal design favs later.

    Comment


    • #3
      I like the colony needlejets. Later in the game, the minerals are not as important as real life time for building a conventional colony pod, sending a transport to the main continent, load the colony pod, send it to an uninhabited island, move the colony pod at a good place ...
      And it even can create turn advantage through higher speed.
      Why doing it the easy way if it is possible to do it complicated?

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      • #4
        Carriers carrying half nukes, half bombers and interceptors. Escorted with AAA cruisers, regular cruisers and some troop transport, you can produce havoc on an undefended shore.

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        • #5
          I didn't know that you can have a colony pod on a needlejet chassis! How does it work? Do you just put the needlejet in the desired square and hit the 'B' button?
          Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
          Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
          *****Citizen of the Hive****
          "...but what sane person would move from Hawaii to Indiana?" -Dis

          Comment


          • #6
            Yes.
            But you are limited by the plane/chopper's range and turn limit. Also, if you build one in a land base, it's considered a land pod. If built in a sea base, it's a sea pod. Can't mix them... afaik.

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            • #7
              I didn't know that you can have a colony pod on a needlejet chassis! How does it work? Do you just put the needlejet in the desired square and hit the 'B' button?
              Exactly.
              Why doing it the easy way if it is possible to do it complicated?

              Comment


              • #8
                Nuclear Underwater Aircraft Carrier

                The most original unit I made because I wanted to test out the limits of smac was an Aircraft Carrier with underwater capability...

                Unbelievable it actually worked...

                Comment


                • #9
                  Psi Ghost Corps

                  Thought of this one today. Not sure if it's strong or not? Could a half-dozen of these be a serious invasion force? I'll try it for fun anyway.

                  ?-?-1*4 Cloak Blink
                  Infantry + Psi Attack + Psi Defense + Singularity Engine + Cloaking Device + Blink Displacer

                  Combine this with The Neural Amplifier and The Dream Twister for an extra B!
                  I am on a mission to see how much coffee it takes to actually achieve time travel.

                  Comment


                  • #10
                    dang, there's some really original unit idea's coming out. You guys don't mind if I try some right?

                    CorporalX,

                    My 'nuclear sub' was kinda like your idea. It was underwater but instead of holding jets and choppers, it held an arsenal of planet busters. I just loved parking my sub offshore of my enemies land mass and sending nukes all over there territory!

                    One of the dumbest units I made was a "Police Rover". It only had hand weapons, no armor, and its special ability was that it had the police ability. I figured I could use it for drone rioting in far away cities but by then all my cities were connected by mag-tubes...go figure.
                    Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
                    Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
                    *****Citizen of the Hive****
                    "...but what sane person would move from Hawaii to Indiana?" -Dis

                    Comment


                    • #11
                      transport with needlejets. man i really thought why go for the fuss of sea transport, until I found out each aircraft transport only carries one unit. But still quite useful to transport formers to cities off the coast.

                      transport + needlejets + repair. It repairs one unit at a time.

                      build these 2 above, you can really go deep into enemy dominion with air power. First use aircrafts to attack a base, drop a unit from transport, capture that empty base, then use this base to refuel your aircrafts. Rename this captured base "Base 1"

                      Then attack another base nearby, drop the unit and capture that base, obliterate the base and move all aircraft back to "Base 1". Obliterate all enemy bases near "Base 1", and then expand further to capture another base for further refuel of your aircrafts.

                      yay no more fuss with carriers and sea transport. A nice variety from air-drop units, or haven't invent air-drop ability.

                      You may or may not want to obliterate bases, but since your force are mainly aircrafts (bombers & interceptors & transport) with few ground troops (mainly used to capture empty bases). If you don't obliterate bases, next turn you would lose that base if enemy strike back via mag tube.

                      I haven't test if needlejet transport can carry naval ships, but if it can, drop your naval ships beside a city that is floating on ocean, and capture that base.
                      Last edited by k.k.fly; January 20, 2002, 09:54.

                      Comment


                      • #12
                        transponder crawlers
                        a supply crawler or foil equipped with deep radar.
                        u can use them as sensors outside your territory while they additionally extract minerals / food / energy.

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                        • #13
                          Moi's favourite:

                          Probe-1-3*4 with Gav Struts and Air Drop. Additionally add armour and Orbital insertions.

                          Or a drop colony pod that used orbital insertions to establish bases on the other side of Planet!
                          ... This body holding me reminds me of my own mortality...
                          ... Pain is an illusion...

                          Comment


                          • #14
                            And what about gravship formers!!! The only drawback - they come too late in the game
                            ... This body holding me reminds me of my own mortality...
                            ... Pain is an illusion...

                            Comment


                            • #15
                              hmm

                              If i am correct you cant put drop pods on colony pods,i just use the computer made colony pods tho,you might on a diffrent chassis.

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