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  • #16
    Originally posted by WhiteElephants
    I'm afraid that the lack of multiplayer in Civ 3 will make it lose its luster.

    We shall see.
    Yeah, thats what I think.
    Which side are we on? We're on the side of the demons, Chief. We are evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go. I'm surprised you didn't know that. --Saul Tigh

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    • #17
      Well, I have been playing CIV3 for the last two days, and I like it a lot. Much tougher AI than SMAC- by a lot. I like the way it sends units in "behind the lines" looking for weak targets, rather than just smashing an endless stream of units against the strongest target. ANd a lot of the changes from CIV2 seem to be designed to make it much harder for the Human to outpace the AI. You cant rush build a wonder, for example. And no caravans to stockpile.
      However its apples and oranges from SMAC. I dont know yet which one is better, but they are so different from each other I dont think it matters. Both are great, and I expect I will continue to play both for a long time. As Yogi Berra once said, I feel very strongly both ways.
      "Nine out of ten voices in my head CAN'T be wrong, can they?"

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      • #18
        I've been playing C3 for a couple of days, and while the AI is tougher, that doesn't necessarily make it better. The game overall is more of a "Civ Lite" than a development of the Civ tradition. And it really suffers compared to SMAC/SMAX. There are no Wonder videos, no backstory, boring units... the AI opponents really don't feel different from one another... and the emphasis on strategic resources makes having a successful empire very much of a hit or miss proposition.

        Also, on a chat on 10/30 the Firaxis folks noted that they are already working on a patch to fix the bugs the game shipped with, including ones they introduced at the last minute due to being in a rush. They expect to have a patch out by the end of November, so maybe I'll re-install the game by then, if I haven't returned it.

        Oh, and I miss the Xenofungus!

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        • #19
          I got addicted to CivII maybe four years ago, and even after the edvent of smac and smax, I still play the odd game of civ.

          So needless to say I got Civ III yesterday, and played the first 100 turns or so before retiring well after midnight.

          Diplomacy is much improved even over smac, which is light years ahead of the old civs. Specialist resources are neat. Small wonders (every civ can build them) make sense. I don't miss the movies. And the AI rocks. Knows how to ICS. Knows how to wage war reasonably sensibly.

          And (although I didn't get close to the end game) I am looking forward to the one major difference between the civ games and the smac/x variety. That's how you have to involve your whole empire in the rush to space. Every city musyt be building something to contribute to the spaceship (and now there are ten components - five of them multi - instead of just 3 from before)

          My biggest gripe about smac/x was how you could just buy victory - either in SP or even MP games by cashing the crawlers and spending the credits , to give:

          Discover Threshold, build Voice that turn
          Build Ascent next turn
          Game over

          What a lame enjoyment-destroying ending

          No way can one do that now in Civ III (and it was virtually impossible to do in CivII (unless one had 46 cities, with 35 capable of building a structural, 8 a component and 3 a module all in the same turn, rush built - never happened to me)

          But will I drop smac/x?

          I'll certainly see through the fifteen or so PBEMs I'm in, but I don't see myself starting any more, or playing any smac/x SP games now that civIII is here.

          And I anticipate a few all-nighters - something I never felt I wanted - or needed - ever to do with smac/x

          That's my opinion

          Googlie

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          • #20
            I've never played CIV2 or Call to Power. I did play a lot of CIV (one) at that time. Managed to get a space station up by 1AD. And a space station up with the one city game. (If you are unfamiliar with original CIV those are supposed to be impressive )

            I guess what I always suspected was that additional releases added nothing but better graphics and stuff.....

            SMAC has the customisable units that you expect to get with space-based strategy games like MOO... do any of the new CIVs? I thought that was a nice touch although I was disappointed that air-crawlers didn't work!

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            • #21
              Well, seeing as I'd pretty much have to buy a new computer to play Civ III, I can safely say that I'm going to be sticking with SMAX.

              Now, if it were SMAC 2 coming out, and it had the same requirements as Civ III,
              that would be a reason to buy a new computer!

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              • #22
                As much as I loved Civ 2, I find myself strangely ambivalent about Civ 3. I’ve read many of the reviews for Civ 3 and it sounds much the same as Civ 2 in its basics, and many of its new features (culture points, for instance) are interesting but I am curious if they really affect game play. Other features, like minor wonders, sound an awful lot like major city improvements that happen to affect and entire civ. As to animation, that is eye candy, and I can take it or leave it.

                The improved interface and enhanced AI (maybe - the jury is still out) very likely make Civ 3 more technically challenging, and that is well and good. However, if Firaxis hasn’t improved the flavor of the game then I am not really interested. Cookie cutter leaders plagued Civ 2, and the AI played them all the same. Yawn. By comparison SMAC is engaging, and it evokes a visceral reaction from me even after over two years. Did Civ 2 do that? Nope. For me Civ 2 was a technical exercise. That is why it is gathering dust in my attic.

                I expect that I’ll buy Civ 3, but only after the inevitable patches come out and after it has gone down in price a bit (and maybe into the bargain bin). I’ll continue to watch the reviews, which to this point have been mostly positive (but hardly overwhelming), and I’ll see if that piques my interest. In the meantime it’s SMAC for me, flaws and all.

                Hydro

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                • #23
                  Civ3 seems like it's going to be a revolutionary SP experience. I'm not really a sci-fi fan, so that wasn't the main reason I bought SMAX - and I think Civ3 is going to be a vastly more engrossing SP experience, simply due to the quality of the AI.

                  What I won't do though, is stop playing SMAC MP. I stopped playing SP a long time ago....the AI is dreadful, and it simply doesn't interest me any more. But SMAC as a game is brilliant - still engrossing. I've had a vast amount of enjoyment playing MP the last year or so...and as long as there are people to play with, I'll play.

                  But Civ3's a whole new civ game, I suppose. Had it been Civ 2.1, I probably wouldn't have bothered - but it seems that due to the corruption issues, culture et al, we're going to need to come up with some new strategies. From what I've heard, Civ3 also has a vastly improved AI....and when MP comes out, that promises to be pretty special. If you want an indication of just how good the AI is, Vel hasn't beaten King level yet.

                  SMAC is a great game, no question. And while it suffers from a truly awful AI, and innumerate bugs, it is still well worth the money. However, Civ3 promises to be that and more - even if we're going to have to wait a while for MP.

                  And I concur with Googlie - I never really got the hankering to play 'one more turn' of SMAC in SP....well, ever. I can't explain why, but I never found SMAC SP that engrossing.

                  Anyway, I'm busy counting the days 'til Nov 16th
                  We're back!
                  http://www.civgaming.net/forums

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                  • #24
                    Well after 5 games,

                    W : 1 monarch, 2 emp.
                    L: 1 emp.
                    ?: (probably L) 1 emp game that crashed and the autosaves won't load

                    I'm ready for SMAC2

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                    • #25
                      Two very different games, IMO. In a nutshell:

                      Civ3 pluses:

                      * Best opponent AI yet.
                      * Much greater trade detail.
                      * Far better graphics.
                      * Better balanced.

                      SMAC pluses:

                      * Well-characterized opponents.
                      * Pithy comments with every tech advance.
                      * Fantastic AVIs.
                      * Unique system of technologies and concepts to learn.

                      I actually have concurrent games going in both. SMAC I can win at the highest level, but I'm as yet unable to hold my own on Regent level in Civ 3.

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                      • #26
                        Both will be on my hard drive for a long time to come. Until SMAC2 is released anyway .
                        I think having both CivIII and SMAC/AX you get the best of both worlds (pardon the pun). SMAC still rules in my book since I'm a sci-fi nut at heart. SMAC captured the whole hardcore sci-fi theme flawlessly. It is nice to play the much needed update such as Civ III though.
                        BTW, I've made a poll up over at the CivIII|General threads where you can vote for your favorite Civ game. Head on over and get heard!

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                        • #27
                          I've spent the better part of my gaming hours in the last week playing Civ 3. I find myself really missing SMAC while playing. I guess the reason is that it's still the same game underneath. It's about as different from Civ 2 as Civ 2 was from Civ 1. It's incremental improvement in a game that I have already played too much.

                          In so many ways it is inferior to SMAC, graphically (well the units in SMAC mostly suck, but everything else I liked), it is inferior most definitely in it's interface (which really adds up over a few hours of play), the music is only slightly better, though I haven't had time to get sick of it yet. The AI seems better, and certainly plays better tactically. Diplomacy is better in Civ 3 I think than in SMAC, but part of that is better AI. Where Civ 3 really gets it's ass kicked is the game design. It doesn't seem to have any new concepts that are actually interesting in game terms. Sure the cultural border thing is perhaps more realistic, but it really holds none of the tension that an interesting choice would. It's not a choice, if you aren't ICSing (and there are more reasons than ever not to) you can't afford not to push your cultural border.

                          There are a hundred things about Civ 3 that just don't have any juice left after all the Civ 1 and the little Civ 2 I played. SMAC on the other hand is interesting because the game concepts are so dynamic. This was possible in part because it didn't have to kowtow to history being a sci-fi game, which Civ 3 doesn't have the luxury of. But Civ 3 is so familiar that I just loaded it and started playing. I spend as much time trying to learn the interface as the rules, it's that much unchanged from Civ 2.

                          One difference is the tech tree, which pretty much has the same techs, but they don't always follow all of the same lines, or have the exact same effects. I built the Great Library in an early game, and then beelined to Education (doh!), which made it obsolete. Unless Civ 3 improves a lot as I play a bit more it is going to get the same treatment as Civ 2, which is the closet treatment. If a friend wants to get into one of the games I will certainly recommend the latest one, they are improvements over one another, but they just aren't different enough to justify playing more than one of them, and for me it was Civ 1.

                          I am still very hopeful for MOO3, and my fingers are permanently crossed for MOM2 and of course SMAC2. Hell, even an upgrade for Colonization would be welcome.
                          He's got the Midas touch.
                          But he touched it too much!
                          Hey Goldmember, Hey Goldmember!

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                          • #28
                            Originally posted by Barry Brenesal
                            Two very different games, IMO. In a nutshell:

                            Civ3 pluses:

                            * Best opponent AI yet.
                            * Much greater trade detail.
                            * Far better graphics.
                            * Better balanced.

                            SMAC pluses:

                            * Well-characterized opponents.
                            * Pithy comments with every tech advance.
                            * Fantastic AVIs.
                            * Unique system of technologies and concepts to learn.

                            I actually have concurrent games going in both. SMAC I can win at the highest level, but I'm as yet unable to hold my own on Regent level in Civ 3.
                            Ok, I played Civ3 as much as I could the last four days - say 20 hours all in all. I've now booted up SMAX again. I won't play more Civ3 until the patch is out.

                            Here is my list:

                            Civ3 pluses:
                            * Graphics are neat.
                            * AI is more aggressive, and the tactics aren't atrocious.
                            * No cheap wonder buying.

                            SMAX pluses:
                            * SE Settings. God I miss those in Civ3!
                            * The factions have more to them than their unit color.
                            * Workshop.
                            * Nukes that work
                            * Overall feeling. Exterminating Yang is just so satisfying.

                            I'm not talking about the game-breaking bugs in Civ3 either; the air warfare bug and the money bug. Firaxis's probably fix them, although we all know how they didn't fix some galring SMAC ones. But for me at least it feels as if Civ3 is a step back from SMAX. Until they fix the worst bugs I certainly wont be spending any more time with Civ3.

                            Now, where's that scenario where I play fungboy on a continent entirey bereft of fungus starting between Yang and Miriam? Gotta try that one again. It'll have to do until Moo3, I guess.
                            Last edited by moomin; November 7, 2001, 12:21.
                            "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                            "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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                            • #29
                              I don't like Civ III. I haven't finished the first game I played and I suspect I never will. I had the same reaction to Call To Power. Annoyed and bored beyond belief.

                              I suspect the Civ III AI is good because they took a lot out of the game. CIV III does seems to be an awful lot simpler than SMAC.

                              I also miss, really miss, a lot of the user interface features I have come to take for granted in SMAC. For example, the ability to sell all improvements of a type all at once, the ability to issue commands to all units of a type, and the ability to give group goto commands. In Civ III, one cannot even issue a goto for a unit to go to a city. The lack of these features really makes CIV a PIA.

                              Which about sums it up. CIV III is a real PIA from the user interface point of view.

                              Doom was a good first person shooter. However, Deus Ex took that genre to a new level. Having experienced Deus Ex, it would be hard to go back to a simple shooter such as Doom.

                              This is how I feel about Civ III in comparison to SMAC. SMAC is a lot more "game" than Civ III. It is simply hard to play a lesser game and enjoy it.

                              Ned
                              http://tools.wikimedia.de/~gmaxwell/jorbis/JOrbisPlayer.php?path=John+Williams+The+Imperial+M arch+from+The+Empire+Strikes+Back.ogg&wiki=en

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                              • #30
                                Originally posted by Googlie

                                And I anticipate a few all-nighters - something I never felt I wanted - or needed - ever to do with smac/x

                                Googlie
                                Well, one is entitled to change one's opinion.

                                I never did finish that game, or any of the three or four others I started, and I never felt the need to stay up to play "just one more turn"

                                Why?

                                Boring, in a word.

                                Clunky interface that rivals CtP for inanety (?). Click on a city to open it and you wake the sleeping sentry instead. Double click again, and finally it opens. Do your stuff and exit and, oh yes, you have to set the awakened sentry to Fortify again.

                                Stupid white halo beneath the feet of the active unit - and if he's in desert you can't see it. What kind of stupidity is that?

                                Choice buttons that you have to hilite with a click and then hit enter (be a contortionist) or double click again - how's that for redundancy?

                                And slow. (I run a PII 700 with 128MB ram). Play with the max # civs on a huge map and you can go brew a coffee between turns by 1000 ad.

                                I did finish one game - an attempt at an OCC, but got hammered by the AI. I might try that again (only 1 city to get frustrated over) - but I think it'll go the way of CtP, CtP II, ToT and all the other sinks I've thrown my $50 in.

                                Never was a game more eagerly anticipated and so bitterly disappointing

                                G.

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