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  • Subjugation

    In my first full game (as the Hive), I found to my dismay that Miriam and her zealots were on a connected continent. War soon erupted and I was kicking her butt good (with her trying to extort me with threats the entire time). When I finally took New Jerusalem and she had only one small base left she admitted defeat and begged to be subjugated and spared. I agreed (to humiliate her). My question is: does that last for the remainder of the game or can she try and rise up against me again? Morgan came along shortly after and told me I was foolish to trust her (or vice-versa...can't recall). And I'm guessing that if I change my mind and finish her off then my reputation will take a big hit.

    Also, I just got needlejets. How do I get them to far-off places without losing them because they ran out of fuel?
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  • #2
    Also, I just got needlejets. How do I get them to far-off places without losing them because they ran out of fuel?
    -Maybe if you used the "patrol" order and specified the far-away destination as a waypoint;
    -Maybe if you moved it manually until almost out of fuel, then put it on "auto" (or is it "on alert"?); the next turn you catch it before it gets its "auto" turn and repeat, . . . until you get there;
    -Then you give all you tech to Miriam as a penalty for cheating.

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    • #3
      You are asking, will a subjugated Miriam have an uprising? Yes. And as the other posters can probably agree, Miriam is very prone to backstabbing, even in situations where that signals certain destruction.
      She's a nut, and most players (like me) have Miriam for lunch at sight.
      Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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      • #4
        Just wanted to say, I've never seen a submissive backstab their master. I've heard it can happen if said submissive gets too powerful, but I've never seen it. And Miriam, because she provokes me, becomes submissive quite frequently.
        To those who understand,
        I extend my hand.
        To the doubtful I demand,
        Take me as I am.

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        • #5
          and most players (like me) have Miriam for lunch at sight
          First of all, I generalized too much in that post - some players have her for lunch. But she's hated, anyway.

          Just wanted to say, I've never seen a submissive backstab their master. I've heard it can happen if said submissive gets too powerful, but I've never seen it. And Miriam, because she provokes me, becomes submissive quite frequently.
          What lvl of difficulty do you play, Ironwood? Just asking...
          Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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          • #6
            Hmmm

            Originally posted by johndmuller

            -Maybe if you used the "patrol" order and specified the far-away destination as a waypoint;
            -Maybe if you moved it manually until almost out of fuel, then put it on "auto" (or is it "on alert"?); the next turn you catch it before it gets its "auto" turn and repeat, . . . until you get there;
            -Then you give all you tech to Miriam as a penalty for cheating.
            How did I cheat? If I've committed a no-no please tell me what it was so I know.

            Does anyone here ever play as the Believers?
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            • #7
              conquerd submissive sometimes attack you by accident when are stacked with some other faction they want to attack.

              yes i sometimes paky the believers.

              Design a needlejet colony pod. Fly it to a land base spot near maximum rage (two moves) from you frontier base. Buld a base to use as an air base. Make pact with another faction on the flight path and land at their bases.
              Gaius Mucius Scaevola Sinistra
              Japher: "crap, did I just post in this thread?"
              "Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
              From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"

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              • #8
                I think the "cheat" would be using a bug to give the needlejets unlimited range. To get a needlejet to a far off place you need to give them some bases or airstrips OR make a pact with someone in the area to use their bases as way stations ( note that if they break the pact your units will be returned to your territory)

                Easy ways to make your own landing sites

                1. Send a drop former to build an airbase-- then use the airbase to drop the former again and again until you create a string of airbases.

                2. Use a drop colony pod or pods in the same fashion
                3. Ditto an air colony pod
                4. Construct sea bases as way stations

                Generally I like base solution (its an immediate landing site)but they may be probe targets so there are times when a drop former or two building airbases is just the ticket.
                You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

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                • #9
                  Re: Hmmm

                  Originally posted by civcop

                  Does anyone here ever play as the Believers?
                  Lots of us play as the Believers. Good attacking bonus (+25%) makes her one of the few factions that can take on an early Sparta with their disciplined units.

                  Build command ceters and bioenhancement centers (or better yet, the Command Nexus and the Cyborg Factory), then change to fundy and watch your enemies cower.

                  Sure, research sucks, but you should be probing the techs and conquering bases anyway.

                  G.

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                  • #10
                    I started my first game as builder Miriam yesterday, it's a joy to be a believer. The bases look nice amoung the forests.
                    I'm using a Green fundie and have an alliance with Dee and Morgan, the Believers are okay, as long as you dont have to look at their leader.

                    Comment


                    • #11
                      Re: Hmmm

                      Originally posted by civcop
                      How did I cheat? If I've committed a no-no please tell me what it was so I know.
                      Civcop, sorry if it sounded like I thought you were cheating; I did not mean to imply anything of the sort.

                      (unless those tricks really work and you've been using them.)


                      Playing Miriam is OK once you get going; that tech delay is a bit of a pain. I've been playing a lot of Yang (who gets some of the same with the low energy) and Miriam recently, and after playing those slow developing games, it is absolutely incredible to play the University or the Cyborgs - the tech seems so easy to get; you don't even have time to use some of it before it is obsolete!

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                      • #12
                        Johnd, Not only does putting the jet on automatic prevent a crash, but it also works with copters. I am able to bring a scout copter home even if I find it 50 tiles or more away from a base. I know this is a cheat, but it is fun anyway.

                        Also, for some strange reason, the AI often screws up and leaves a jet too far from a base when on automatic. I don't know why, but it happens. I then don't consider it a cheat to get that jet back to base.

                        Ned
                        http://tools.wikimedia.de/~gmaxwell/jorbis/JOrbisPlayer.php?path=John+Williams+The+Imperial+M arch+from+The+Empire+Strikes+Back.ogg&wiki=en

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                        • #13
                          Man civcop...what kinda 'Hiver' are you?

                          Hey man no offense!

                          You should smashed her when you had the chance man! Especially playing as the Hive! Take her out and rule that continent all by yourself, you don't need a Bible-Thumper on 'holy' hive territory! Your Hive police state shouldn't be tainted by her faction even associating with yours!!!

                          ........(sorry, I've been messed with by Miriam so many times I'm a little pissed at her....actually, I HATE her!!!)
                          Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
                          Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
                          *****Citizen of the Hive****
                          "...but what sane person would move from Hawaii to Indiana?" -Dis

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                          • #14
                            Re: Subjugation

                            Originally posted by civcop
                            My question is: can she try and rise up against me again?

                            YES!

                            As I rarely play against Miriam, I don't know from experience how likely she is to revolt, but I'll take everyone else's word for it!
                            Cha Dawn quite often revolts against me - how he can go from a submissive pact one turn to attacking my base next turn without canelling the pact I don't know, but that's another story!
                            And Roze, while not actually revolting, usually sends in her probes, which pisses me off enough to restart teh war and beat her into submission again!

                            Comment


                            • #15
                              I'm a Believer - or - I'm Miriam, Fly Me

                              Originally posted by civcop
                              Does anyone here ever play as the Believers?
                              Playing as Believers is great if you start out with neighbors to borrow tech from and eventually subjugate.

                              As an opponent I can't quite figure her out. Sometimes she will fight bitterly to the last smoldering base (to nobody's benefit). Last night, she surrendered after I sunk a transport and slipped an IoD into a remote, empty size 1 seabase (with her 8 main bases much too far away for me to harm). Go figure.

                              But she is generally a lousy pactmate. Too often you must deal with her probing for tech, building seabases right next to your landmass, and framing you in probe actions against other pactmates. Beeg bummer.

                              AND

                              Sea bases make excellent forward airstrips, since the AI rarely (never???) builds foil probe teams. Do some terraforming for minerals that support a couple AAA defenders and a foil probe to buy off attackers, and you're in like Flint.

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