I don’t play SMAX as much as I used to, but when I do I typically play it on Dilithium Dad’s Huge Map of Planet (HMoP). I like this map for a number of reasons. First, it is huge (obviously) and is suited for builder types. This larger map means that the tech rate is slowed down (since this is tied to the size of the world – see Datalinks), and that the AI has more space to expand. Single player is typically not very interesting, but at least on HMoP the AI will give you a run for your money. The AI seems to do better on larger areas since it will expand more aggressively, and the slower tech rate give it a chance to expand before the human player can run it over. Second, the map is very nicely constructed. There are tidbits of special terrain all over the map instead of clustered in one area. For instance, there is a big Monsoon Jungle like on Map of Planet (MoP), but there are also chunks of it on all the continents. This means the Jungle isn’t as unbalancing since everyone can benefit, even if they won’t get as much. Similarly, there are multiples of all the special terrain features (except for locations such as the Manifold Nexus, which is unique). DD has spent a lot of time making sure the HMoP has all the details correct, such as xenofungus that crisscrosses the map, just like the random map generator will do and as it exists on the MoP. It also has a nice sprinkling of monoliths, minerals/nutrient/energy specials, and rainy squares (which also helps the AI). My only humble suggestion for DD’s HMoP is to add a few seed forests (as if by Unity) so they can spread a bit, which would also helps the AI.
So, if you haven’t tried it go to DD’s web site and download his map (Chiron Guild -
http://guild.ask-klan.net.pl/eng/index.html). I promise that you will enjoy it!
Hydro
So, if you haven’t tried it go to DD’s web site and download his map (Chiron Guild -
http://guild.ask-klan.net.pl/eng/index.html). I promise that you will enjoy it!
Hydro
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