What is considered a "good", if not paradigm, mineral/energy production for a city around 2300? Right now I average about 40-50 minerals, 30-50 energy at my "main" cities by this time in the game, at Librarian level. I'm not using oodles of crawlers (around 5 a base), but imagine you could terraform large rocky centers and build large "mine farms", or if you really have too many formers and lots of space, boreholes, where the crawlers could perhaps alternate between energy and minerals (though perhaps not: the one time I tried this in any number I was swamped by every planet lifeform in existence; in one turn Mir Institute went from a sive 15 city to 6). Ecological damage now gives me nightmares.
Considering I tend to stick to coasts, I limit my base resources to mostly sea energy and nutrients as well as few strategic mines and farms. At the moment I completely neglect forests, which is probably a mistake.
Considering I tend to stick to coasts, I limit my base resources to mostly sea energy and nutrients as well as few strategic mines and farms. At the moment I completely neglect forests, which is probably a mistake.
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