Originally posted by Ned
I also agree with that the Planetary Transit System is largely a waste. It comes too late to be of any use. Most of my bases are at least size three by the time I get it. Drone control is not an issue since I do not ICS.
Another SP that is literally useless is the Space Elevator. It comes just about the same time as one gets Graviton Theory. Both give Orbital Insertion capability. If the latter did not exist, the former would indeed be important.
Ned
I also agree with that the Planetary Transit System is largely a waste. It comes too late to be of any use. Most of my bases are at least size three by the time I get it. Drone control is not an issue since I do not ICS.
Another SP that is literally useless is the Space Elevator. It comes just about the same time as one gets Graviton Theory. Both give Orbital Insertion capability. If the latter did not exist, the former would indeed be important.
Ned
This is the difference in how the game is played by different people I suppose. The Planetary Transit System is available with industrial automation, which comes pretty early in the game if you have a builder faction and depending on the size of map. I regularly make IA by 2115 - slightly earlier if collaborating with another faction. So I defy you to have all size 3 bases by then And you've got plenty more bases to build, too. On the other hand, I have to admit that I don't bother to build it in single-player, but I have seen it used to devastating effect in multi-player games.
The Space Elevator is a key project. It comes just after you get Hab Domes - Graviton Theory is not on the beeline for Transcendence so you only get that if you're unlucky I often build the Elevator in MP, let alone SP games. It provides orbital insertion capability, doubles the economy output of the host base, removes aerospace restrictions on sats AND doubles mineral production when bases are building sats. When I have hab domes in place, the only SP I want is the space elevator. It's about then that I'm building my drop tanks, while gunning for the Ascent. Nothing like hedging your bets ... and what's the point in having size 15 bases if you don't have at least 15 energy satellites and 15 Nessus sats?
If you're simply going to transcend, then it's true that the Elevator's usefulness is a little limited (though it's still worth building, especially if you do it with an upgraded crawler after you've built the Nanofactory.) But in a fight to the death, the Space Elevator cannot be underestimated.
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