The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
My "favorite" is when the volcano goes off right next to or right under your big sea base and knocks out a bunch of kelp farms, causing half the population to starve. The best way out (before orbitals) is to rush a couple of formers, and even that can only do so much.
"Beauty is not in the face...Beauty is a light in the heart." - Kahlil Gibran
"The greatest happiness of life is the conviction that we are loved; loved for ourselves, or rather, loved in spite of ourselves" - Victor Hugo
"It is noble to be good; it is still nobler to teach others to be good -- and less trouble." - Mark Twain
Question: if you try to lower a coastal square of land with a former, the land turns into sea, correct? Well, does the former go with it? Similarly, what happens when a sea former tries to raise sea shelf into dry land?
"The only dangerous amount of alcohol is none"-Homer Simpson
I've tried to do that before, and I never could. I think it was because it simply won't let you. You have to go next to it and lower or raise from there.
Deathhead's correct. It's kind of too bad that you can't sink your own formers..it would be amusing. You can sink bases, or raise land adjacent to sea-units. That tends to make 'em go poof.
I've seen the Volcano, but never the meteor! I'll have to start playing some eco-unfriendly games.
I only saw the meteor once, I think. It's probably really rare, since it could be devastating, and I think it probably happens on higher difficulty levels, but I could be wrong about this.
The worst and porbably most common disaster is crop failure (-1 nutrient per square for 10 turns). By trial and error, I have found that the best cure is to rush-build colony pods in the base and send in crawlers from adjacent bases to haul in +1 nutrient.
Creator of the Ultimate Builder Map, based on the Huge Map of Planet, available at The Chironian Guild:
http://guild.ask-klan.net.pl/eng/index.html
The worst that I've run into was mostly my own fault for not watching my troop support closely enough. I had a large city, 12 or so which for me is large, with lots of + 4 mining and it was pumping out various units that I should have been rehoming, but wasn't. I was running under one of the low free support SE settings and got a industrial disaster message about -1 mineral in every square for the next 10 or 20 years which I totally ignored, didn't even look to see which base it was. About 4 or 5 turns latter poof there goes about 1/2 of my supported units in the field. And of course one of them would have to be a fully loaded cruiser transport with units that were fully supported. However they didn't swim all that well in Silk-steel Armor.
I'm playing a game right now as Deidre on Librarian level (4th diff) where I kicked Miriam off my small island (huge map) with a Battle Ogre I picked up on my first pod within 10 turns of starting the game. She got reset to an even smaller island 3/4 a screen away from me and started sending troops over by the buttload shortly thereafter. I had to put up with that treatment because I didn't have ship tech yet but I did have the entire island populated with 8 perfectly spaced fully loaded bases. As soon as I got the tech I sent waves of Worms over and took her out right at the same time I discovered that bastage Yang who immediately demanded 550 credits to not wipe me out... of course I told him to pack it and he declared vendetta on our initial contact. He was giving me trouble with his skimships until I got up a line of sentried skimships along my coast until I could divert my offensive attention to him.
Anyway... to get to the point.... no sooner did I take out Mariam and start to plan an offensive against the Hive what happens? A meteor hits my little island on the whole HUGE map and wiped out 3 of my 8 fully stocked Colonies (including a couple Wonders). It left a big crater over almost half of my island called the "Garland Crater". Talk about putting a damper on your playing spirits.... sheesh.
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