i've never played SMACX, but i've seen each fac's special abilities and most of them r overpowered (specially the cyborgs, pirates, and the aliens) so my votes r:
1. Hive (with this one i beat a game in trancent lvl. in 180 turns dipolomatic all standard map size, native, water, etc.)
(i take out their +1 growth; its much more balanced and besides hive got no inefficiency bonus in 2.0 patch)
2. Peacekeepers (pact with the largest fac. , give some tech or/and energy to them and u win the game)
3. Believers
4. Gaians
5. University
6. Spartans
7. Morganites (best in end game, but the REALLY stink in the beginning)
(i play with morgans base limit to 5 instaed of 4)
1. Hive (with this one i beat a game in trancent lvl. in 180 turns dipolomatic all standard map size, native, water, etc.)
(i take out their +1 growth; its much more balanced and besides hive got no inefficiency bonus in 2.0 patch)
2. Peacekeepers (pact with the largest fac. , give some tech or/and energy to them and u win the game)
3. Believers
4. Gaians
5. University
6. Spartans
7. Morganites (best in end game, but the REALLY stink in the beginning)
(i play with morgans base limit to 5 instaed of 4)
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