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  • #46
    elite singularity paratroopers (24^-12-1(*4)) i got yang and santiago to surrender in the same turn by parking one next to their hq. i think it was only on specialist though, but still a great unit!

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    • #47
      Originally posted by Ned
      Dr. F, I don't think you understood what I was trying to say. Both Planetbusters and Techtonic Missiles cause massive ecodamage. They effectively lower your clean mineral count by 5 per missile. Ned
      Ned - Thought you meant price, but I know that they cause ecodamage, too. I've been reading your incredibly interesting posts on the ecodamage subject. Thanks for all the good work.

      In terms of using techtonic missiles, though, sometimes it's just *more fun*, regardless.
      "Was mich nicht umbringt, macht mich stärker."

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      • #48
        Favorite units are

        1. Drop basic shell
        2. the basic crawler


        Oh and Dr Faustus-- The glacial speed of our game is not the norm. I am in a couple of 4 player games where I have played 3 times in a day and the average is consistently a turn a day.

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        • #49
          My favorite unit is the probe skimship if playing against pirates. Otherwise, I like my Worm-popper chopper, which has the Psi weapon, Psi armor, and High Morale. Let those energy credits roll right on in!
          ->Angst<-

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          • #50
            Angst -
            Wouldn't a regular chopper with empath + high morale hit the worms harder?
            Last edited by DrFaustus; June 4, 2001, 12:29.
            "Was mich nicht umbringt, macht mich stärker."

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            • #51
              Originally posted by DrFaustus
              Angst -
              Wouldn't a regular chopper with empath + high morale hit the worms harder?
              Dr. Faustus,

              I agree. The psi stuff is kind of a drag, because you cannot take empath song with psi attack, nor can you select trance with psi defense. The best thing about psi units is that they combine the flexibility of human units with the worm's ability to force psi combat on the enemy. They should work well in conjunction with the Dream Twister and the Neural Amplifier.
              He's got the Midas touch.
              But he touched it too much!
              Hey Goldmember, Hey Goldmember!

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              • #52
                Secure Probe Team

                Sometimes, for no particular reason, I'll just send one of these guys out looking for trouble (set on "Explore Automatically"):

                Secure Probe Team
                0-?-1*Best Secure Clean
                (Infantry, Probe Team, Psi Defence, Best Engine, Polymorphic Encryption, Clean Reactor)

                He usually finds trouble fairly soon, and I don't see him again
                I am on a mission to see how much coffee it takes to actually achieve time travel.

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