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Sub Quantum Cruiser Carrier

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  • Sub Quantum Cruiser Carrier

    Recently, I played a game where i designed the above unit,
    0-6-7*3, Sub, Carrier.

    I filled it with planetbusters. And sent it on it's way. I didn't really check on it until I'm ready to make an offshore planetbusting. However, I found that my PB's were all gone. I made some more and when it enters the sub carrier, it all but disappears. What's going on? And how come I can't upgrade the sub carrier to a neutronium sub carrier?

  • #2
    There is a glitch with combining the Sub & Carrier abilities on a transport. When I design these, I usually can't build one, get it out of the Designworkshop or do anything except curse the fact that I forgot about the glitch and designed one. I'm suprised you were able to build it.

    I'm not sure if the glitch was corrected by any of the patches. I heard someone say it was, but I don't really trust it enough to screw up my DW.
    Fitz. (n.) Old English
    1. Child born out of wedlock.
    2. Bastard.

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    • #3
      I actually managed to build a sub with carrier ability and I carried some (5)Busters adn fired them off so your problem is not a general fault in every package. You should check that out.
      [This message has been edited by knowhow2 (edited March 21, 2001).]
      It's close to midnight and something evil's is lurking in the dark.

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