If someone knows how I would really like to know.
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Is it possible to pop boom with the cyborgs?
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Is it possible to pop boom with the cyborgs?
"I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
"This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
"You are redoing history by replaying the civs that made history."-MeTags: None
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Well... to pop-boom all you need is +6 or greater growth.
For cyborgs this can be achieved in one of two ways:
Childrens Creche
Demo
Planned
Golden Age
The GA is a real problem when running planned, you pretty much need the HGP to have any chance of GA pop-booming. You'll need to pump massive amounts of your energy into pysch, about 40% at a guess. GA's are a breeze for free marketeers, but a big PIA when running planned, and because of how talents neutralise drones you probably wont be able to achieve a pop boom in a base over size 10 or 11.
The second method is:
CC
Demo
Planned
Eudo
Variation on second:
CC
Demo
FM
Eduo
GA (with high energy from FM+Eudo and paradise gardens a GA would be possible)
But that's too late in the game to help, other than for the post-hab dome no Vats popboom.
So long answer, Yes, but it's a big PIA and wont work for large bases, forget it if you missed the HGP.
Short answer, not really.
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It is the achilles heel of the Cyborgs, but it is certainly possible - believe me, the extra pop points are worth it if you have to run 80% psych for a handful of turns.
One technique I often use to pop boom with the CyC:
- Make sure you are running Demo/Planned/Wealth. Jack your psych up to however many % you need to maintain a GA in the vast majority of your bases (usually somewhere around 60%).
- The extra +1 economy from the GA will take you to +2 - you should be able to take the psych down to 40% or so, and the GAs will hold. Plus, all that extra energy from the +2 econ....
This works a treat, and nets you a decent income to boot. However, it won't work if yo are not running wealth.We're back!
http://www.civgaming.net/forums
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It's been my experience that population booms from GA's don't work in MP tcp/ip play. I'm unsure about pbem. Anyone else experience this problem? Any idea how to fix it? I noticed it most recently playing as Yang in a 3-way game, where I could not, of course, pop boom with the usual cc/dem/planned due to Yang's inability to choose dem.
I had adequate food and multiple turns of GA, but no pop boom.
Very aggravating. Could have sewn up the game a /lot/ sooner had the pop boom worked.
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quote:
Originally posted by Walt on 02-24-2001 03:44 PM
Thanks, Red Fred!
Yes, that was indeed the problem. The game was MP SMAC b/c one of our number wasn't equipped with the expansion.
Hmmm... That opens up all kinds of possibilities in certain ongoing pbem games... *evil grin*
Walt
Don't even *THINK* about it, Walt. I'm still beating your britches off. *grin*
NS
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Thanks."I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
"This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
"You are redoing history by replaying the civs that made history."-Me
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