I noticed that there are several more or less useful features that are not documented for smac.
1) If you right click the build que you can load in a template, or save the que to a template. (I think 8 saves are available.)
2) In the lower left hand there is a pretty useless window that displays a magnification of the currently selected tile. If you left click this once you get to see how many FOPs the square has, and how many it can have with farms/mine/solar. It takes restrictions into account, and if a tile improvement wouldn't increase that production then it is not even listed. (Ie, a rolling, rainy square doesn't list "with farm" at all.) But it says farm/mine/solar even for ocean tiles, so someone gave up in the middle of this feature.
Common and list em
1) If you right click the build que you can load in a template, or save the que to a template. (I think 8 saves are available.)
2) In the lower left hand there is a pretty useless window that displays a magnification of the currently selected tile. If you left click this once you get to see how many FOPs the square has, and how many it can have with farms/mine/solar. It takes restrictions into account, and if a tile improvement wouldn't increase that production then it is not even listed. (Ie, a rolling, rainy square doesn't list "with farm" at all.) But it says farm/mine/solar even for ocean tiles, so someone gave up in the middle of this feature.
Common and list em
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