Locusts use the Antigrav chasis, but have less moves. Also, they are quite expensive. By the time I get gravships, I have Quantum Laser weapon, with the graviton gun coming very soon. I design a very cheap unit (50-60 minerals): Antigrav, Quantum Laser / Graviton Gun, no armor, no special abilities. With Sing. reactor it's 50 miner., 60 minerals with Singularity reactor. Thus, I have some bases producing these, normally I have at least 2 bases in good position that can produce such a unit in 1 turn. Thus, each turn I get 2 Graviton Gravships (weapon doesn't make the unit more expensive), and in six turns, I'm able to mount a good offensive with some 15 Skybases.
Locusts and gravships capture bases, as they both use the same chasis, and AAA / Aerospace Complex helps vs. both of them.
Neural Amplifier helps vs. locusts, Trance units do as well. So, IMO, defending vs. locusts is much more easier than defending vs. Gravships, as, with presence of Neural Amplifier, you need an AAA Trance unit, even not with the best armor, it would kill the Locusts easily. In fact, it can be a special unit with no armor, only for PSI combat with the worms and locusts, especially.
Second, at the time I have Locusts, I rarely have bases that are good enough to produce them in a good amount of turns. But, if I manage to make only 2 of these, I can have excellent use of them, if sending to enemy territory and making them kill the Formers.
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Solver - http://www.aok.20m.com
Locusts and gravships capture bases, as they both use the same chasis, and AAA / Aerospace Complex helps vs. both of them.
Neural Amplifier helps vs. locusts, Trance units do as well. So, IMO, defending vs. locusts is much more easier than defending vs. Gravships, as, with presence of Neural Amplifier, you need an AAA Trance unit, even not with the best armor, it would kill the Locusts easily. In fact, it can be a special unit with no armor, only for PSI combat with the worms and locusts, especially.
Second, at the time I have Locusts, I rarely have bases that are good enough to produce them in a good amount of turns. But, if I manage to make only 2 of these, I can have excellent use of them, if sending to enemy territory and making them kill the Formers.
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Solver - http://www.aok.20m.com
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