Announcement

Collapse
No announcement yet.

Comments, Questions, and an Inaguration...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Comments, Questions, and an Inaguration...

    This is, for the record, my first post here. Greetings and salutations all.

    In any case, I, being the avid player of Alpha Centauri that I am, have been playing it for years. I snapped up the Laptop Collection the moment I saw it, and while the incidental inclusion of red Alert 2 and SimCity 3000 Unlimited was icing on the cake, the real chocolate was what i spend the twenty bucks for, Alien Crossfire.

    In any case... I've read through a lot of Alpha Centauri information over the last few months, and I've come to a rather humbling conclusion.

    You guys are a hell of a lot better at this than I am.

    Then again, I disagree with many of your tactics on principles that make no sense to the mathematically inclined and a lot less to those who have no clue why the hell I'm so screwed up when it comes to games.

    See, the way I play is to play the hell out of a game, pick my favorite tactics, come up with a few on my own, and test them out. I was one of the first guys to commonly use an Arbiter-Recall-Rush to take out an enemy's main base in Starcraft. And while I'm proud of that, I must admit that's the extent of my brilliance... a tactic so pedestrian less than a year after i started doing it that it's not even commonplace anymore because it's so "cheesy".

    In any case, most of my tactics for play are considered "amateurish" here. For example, whenever I make bases, I make absolutely certain that if m,ore than two squares total are going t overlap at all, I make my base elsewhere. Another example? I never, ever, ever field a large army. in fact, the extent of my armies are almost entirely garrison troops and a total of MAYBE about three to five attack units, which rarely see use because I so thoroughly outclass the computer players in terms of tech and power that I can let them spend entire armies trying to take my bases and never worry about it.

    I also have high standards for myself... sepcifically, if I ever lose a base, I quit the game immediately. Period. Ditto if I lose a greatly important Special Project that I can't conquer anytime in the next hundred turns or so. (Human Genome Project for Zakharov, Virtual World for Zakky too... Weather Paradign for anyone if I can get it, stuff like that)

    I also tend to play with rulesets that seem to be outnof favor here... Tech Stagnation on, Blind research on, Flexible Start Locations off, Steal Tech off, or on if I'm playing without the Consciousness, stuff like that.

    I also detest Free Market. But then, the 5 point hit in police pisses me off to no end, and that sways me.

    In original SMAC, I played almost exclusively as the University, switching when I wanted a challenge, running on Democracy, Green, Knowledge. Or, if I didn't want the penalty, I'd cut democracy. I've never consciously gone for a "pop boom"... My bases grow too often as it is, and eventually, reducing base size by massing colony pods and sending them to all corners of the map becomes inefficient LONG before you can make Hab Complexes.

    I've also never made a land-based "crawler park".

    And I absolutely LOVE the Data Angels.

    And I've SUCCECSSFULLY played Yang as a builder. Not at Transcend difficulty yet, but... I've done it at Librarian, I think it is.

    Honestly, I'm glad I'm not as good as you guys are.

    I don't have to miss the joy of learning new things, or of still having the game be challenging. My play methods make the world challenging. Sure, I bet I could play Transcend and win easily using all you guy's methods... but I'd rather not. To me, I'd rather refine me own... and eventually, maybe, someday, redeem my methods as servicable.

    So I'm curious... does anyone else here play like I do?

    I mean... I can consistently beat the computer out in every single area by mid game. I can unite every faction against me and struggle for a win. That's why I uped my normal difficulty level again... it got too easy...

    I dread the day Transcend is too easy.

    I think that's the day I'll stop playing...

    Ta.
    Noctre, Dak'Tar, the master of the endless shadow that envelops you... That is what they call me. Fear, little mortals, and feed me, for you, my little ones... are mine.

  • #2
    First off, Congrats on coming here and posting!

    Not all of us are the mathematicians here. But I've learned a few tricks (the Solar "Park" i think it's called, for one)

    I've beat the game ONCE on Transcend. I have no idea how I did that, but it was awesome.

    For myself, I don't really care if I lose a base, unless I'm playing "spoils of war"....then I get royally pissed. I also do not use Free Market (because of the police thing).

    And I'm a Disciple of Yang. Glad to meet you.

    Good to see another person enjoying the fruits of SMAC/X!
    Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
    Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
    *****Citizen of the Hive****
    "...but what sane person would move from Hawaii to Indiana?" -Dis

    Comment


    • #3
      Welcome, and have fun!
      No, I did not steal that from somebody on Something Awful.

      Comment


      • #4
        Originally posted by The Mad Monk
        Welcome, and have fun!
        You can contribute more than that, you know.
        Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
        Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
        *****Citizen of the Hive****
        "...but what sane person would move from Hawaii to Indiana?" -Dis

        Comment


        • #5
          Really?
          No, I did not steal that from somebody on Something Awful.

          Comment


          • #6
            Re: Comments, Questions, and an Inaguration...

            Originally posted by Starfarer
            And I absolutely LOVE the Data Angels.
            Wheee, a fellow fan. Datatech Roze can probe me all she wants...

            I'd dare to say we agree on a lot of things based on your post. There are few exceptions but we'll come to that in a bit. Naturally, everybody can play in whatever way they want. Personally I prefer to avoid tactics that seems twinkish to me such as building supply crawlers solely for cashing them in for special projects and so on and exploiting bugs are for me. If others want to, that ain't my problem. It's all about playing preferences

            What we do differ on would be the military. I often field a large military. I never declare vendetta, I just don't seem to have any problem having others declaring those on me. I never accept a blood truce - I take a huge pleasure in annihilating enemy units after units until their leader grovel on knees to me for the priviledge of having me taking over what's left of their faction. Otherwise, I just continue until all of their men has been slaugthered and females and children entered into lifetime bondage to the glory of my sprawling faction. Aliens... exterminated to the last.

            As for losing a base or failing to get to a special project before others, I just pout for a bit and go on playing.

            BTW we bought that laptop collection for the same reason - Alien Crossfire.

            Alright I definitely need to go to bed so let me bid you welcome!
            Who is Barinthus?

            Comment


            • #7
              I play a lot like that, but I do run FM. But usually lazily, like as the PK, or only when I can afford to always rush rec commons for new bases.

              Things i do simialler include playing "hostile" settings, little flat/arid planets and blind+undirected tech and using the Hive to boot. Sure the AI also suffers from the settings but the AI have long since ceased to be a challenge.

              I generally have a very small standing military, unless I decide the AI needs to be conquered, but I only build it when I need it.

              The main point of difference is I dont quit when I lose a base or SP... not that I lose bases, but it's interesting to play without an important SP, like Builder Yang without the WP. Also I play all factions.

              Ofcourse I've tried everything, like crawler parks, and crawling everything that moves and doesn't. But those things are generally too tedious for me to bother with in many games.

              My favourite faction is the Data Angels, in both ways that count. I very much agree with their ideology and I like their faction bonuses, which gives a lot of flexibility in strategies, they are one of the best Momentum faction with the ability to immediately run planned and build probes to steal tech. They are also one of the best builder factions with the ability to run FM and no nasty penalties, plus their money goes further thanks to cheaper probe action costs - the excellent probes allows for a more peaceful style of play, sometimes I even use armored probes for garrisons (Higher morale thx to probe bonus, no support cost, a barrier against enemy probes)

              Comment


              • #8
                I also have high standards for myself... sepcifically, if I ever lose a base, I quit the game immediately. Period. Ditto if I lose a greatly important Special Project that I can't conquer anytime in the next hundred turns or so. (Human Genome Project for Zakharov, Virtual World for Zakky too... Weather Paradign for anyone if I can get it, stuff like that)
                lol talk about perfectionist, not even the very best players manage this every game.
                Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.

                Comment


                • #9
                  Welcome aboard Starfarer:

                  I like the Data Angels in Sp but find them a darn sight harder in PBem games though I have seen others develop remarkably well. It may depend which faction you are close too or in a PAct with.

                  Anyhow we look forward to your further contributions.
                  On the ISDG 2012 team at the heart of CiviLIZation

                  Comment


                  • #10
                    Welcome welcome. Thank goodness for the laptop collection may stir some interest into these venerable boards.

                    Firstly, don't be surprised SMAC/X becomes fairly easy and yes you will likely beat transcend without issue in fairly short order.

                    Despite saying that it still remains my favorite game and will always have a place on my hard drive. So here's hoping we have another convert.



                    As for your play style, thats the joy of SMAC the differing approaches to the game all have their place. If youchoose a rush strategy you certainly can do so and will be favored or disfavored by certain game setups, Namely tech steal, small world, low water, etc.etc.

                    If your a builder a game set up is more favorable in large world, directed research, etc.

                    While exploring the game do not discount the plethora of SE chocies. ALmost all of them have their place and can be used to signifcant effect. Free market is an extremely potent SE chocie if one learns how to master it.

                    In any event good luck and good SMACing.

                    "Just puttin on the foil" - Jeff Hanson

                    “In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter

                    Comment


                    • #11
                      I usually don't build a big military, either, at least until I get clean reactor. Then I spam planes and locusts. Cheese is good!
                      I am considered evil by those who feel persecuted because they are not allowed to force me to believe as they do.
                      -sources unknown

                      Comment


                      • #12
                        The real joy of SMAC is the evilness possible in MP. You should really give it a try.

                        -Jam
                        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                        Taht 'ventisular link be woo to clyck.

                        Comment


                        • #13
                          Originally posted by Hercules


                          I like the Data Angels in Sp but find them a darn sight harder in PBem games though I have seen others develop remarkably well. It may depend which faction you are close too or in a PAct with.
                          The Angels are very versatile and I like them a lot -- In fact IIRC I'm the Angels in a PBEM now.

                          If the game did not have that annoying bug where Probe ratings above +3 get reset to 0, they would be a great faction.
                          You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                          Comment


                          • #14
                            Sorry double post
                            Last edited by Flubber; January 22, 2004, 15:59.
                            You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                            Comment


                            • #15
                              Oh and the game never ceases to be challenging to me-- I win vanilla SP games on transcend but you don't have to play vanilla. Try

                              1. the switch challenge where you build yourself to first place and then take over the WEAKEST faction. LOts of fun taking on the monster you created with 3 basesor so

                              2. Play without formers-- I only did it once and it was frustrating as heck

                              3. Build only one base and do an OCC-- winning the game is not that hard but doing it with additional constraints like not being permitted to build military or you can make it harder and play that you can't ever build a crawler/trawler

                              Players far better than me find all sorts of ways to keep the game fun and challenging even if they read every tactic around

                              AS for starfarer-- if you enjoy what you are doing then you are getting everything from the game that you could want. For me, when I found this place, my disbelief ( YAH RIGHT transcend is easy) quickly became amazement at the tactics and strategies I had no idea about. . .. and while I really enjoyed struggling with the game and trying stuff out, I HAD to read about the better ways that are posted on here routinely.

                              So welcome and enjoy-- but I warn you, if you start reading the threads, you will learn new stuff and just have to try it yourself
                              You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

                              Comment

                              Working...
                              X