Sikander:
I'm not quite sure why you adress me with that, but thanks anyway
Adam_Smith
If each crawler has the potential to carry home 13+ nutrients, this means that two crawlers may be enough to support a base upp to the point where it gets hab domes (and even further, as you get nutrient pods before that). This means that you can place bases one apart, and still have them gow to imense sizes. But his also means that if a chopter or two comes by and take out 10-15 crawlers, you will have starvation n seven or eight of your bases, for several turns, until you can get another 10-15 crawlers up and running. And a wyrm attack can do the same thing.
A couple of interceptors and AAA garisons is a small price to pay IMHO.
I'm not quite sure why you adress me with that, but thanks anyway
Adam_Smith
If each crawler has the potential to carry home 13+ nutrients, this means that two crawlers may be enough to support a base upp to the point where it gets hab domes (and even further, as you get nutrient pods before that). This means that you can place bases one apart, and still have them gow to imense sizes. But his also means that if a chopter or two comes by and take out 10-15 crawlers, you will have starvation n seven or eight of your bases, for several turns, until you can get another 10-15 crawlers up and running. And a wyrm attack can do the same thing.
A couple of interceptors and AAA garisons is a small price to pay IMHO.
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